Player Matchup

Vulcan
Vulcan
Elsida950
Vulcan
Level 86
God Stats
2W - 0L
1,752 SR
Queue Stats
108W - 110L
1,463 Elo+
Solo
Bellona
Bellona
Leeric
Bellona
Level 89
God Stats
5W - 3L
1,461 SR
Queue Stats
83W - 70L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
Ramethorn
Hun Batz
Level 115
God Stats
3W - 3L
1,223 SR
Queue Stats
61W - 62L
1,489 Elo+
Party 1
Sobek
Sobek
RingoMendingo
Sobek
Level 120
God Stats
1W - 1L
1,270 SR
Queue Stats
45W - 56L
1,420 Elo+
Party 1
Mercury
Mercury
firegreeter
Mercury
Level 128
God Stats
2W - 1L
1,524 SR
Queue Stats
120W - 108L
1,447 Elo+
Party 1
Team Averages
Level 108
1,446 SR
1,451 Elo+

VS

Team Averages
Level 107
1,534 SR
1,457 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Duster6530
Agni
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 74L
1,446 Elo+
Solo
Olorun
Olorun
FutureYak89212
Olorun
Level 95
God Stats
2W - 1L
1,798 SR
Queue Stats
119W - 111L
1,503 Elo+
Solo
Anhur
Anhur
Lofotten
Anhur
Level 107
God Stats
2W - 4L
1,370 SR
Queue Stats
102W - 119L
1,407 Elo+
Solo
Amaterasu
Amaterasu
TheCW1
Amaterasu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 333L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Elsida950
Vulcan
20
5 / 4 / 18
13,036
686
35,274
12,945
6,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Leeric
Bellona
20
5 / 2 / 23
12,920
680
19,982
29,173
21,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hun Batz
Ramethorn
Hun Batz
20
13 / 4 / 15
13,671
720
27,128
16,179
8,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 5 / 19
13,156
692
11,933
22,488
36,566
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
firegreeter
Mercury
19
5 / 5 / 15
12,275
646
12,163
13,533
5,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 7 / 7
11,307
595
11,661
21,622
8,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 7 / 13
12,154
640
17,382
17,457
6,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 12
12,929
680
19,868
23,239
10,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Lofotten
Anhur
16
2 / 9 / 12
11,175
588
5,720
18,787
7,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheCW1
Amaterasu
20
6 / 9 / 9
12,505
658
17,718
36,115
24,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
72
35
Kills
19
20
Deaths
35
90
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
7
7
0.93
L
3
7
13
1.36
W
Vulcan
Elsida950
Vulcan
5
4
18
3.5
L
5
3
12
3.67
W
Bellona
Leeric
Bellona
5
2
23
8.25
L
Anhur
Lofotten
Anhur
2
9
12
0.89
W
Hun Batz
Ramethorn
Hun Batz
13
4
15
5.13
W
7
5
19
3.3
L
Amaterasu
TheCW1
Amaterasu
6
9
9
1.17
W
Mercury
firegreeter
Mercury
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,480
Damage
72,349
94,318
Taken
117,220
78,022
Mitigated
57,505
33,998
Healing
55,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,661
4,425
2,477
6,771
21,622
8,763
728
8,328
13,187
0
33,089
L
17,382
578
3,293
2,978
17,457
6,289
0
8,159
9,298
41,881
0
W
Vulcan
Elsida950
Vulcan
35,274
11,359
2,902
3,206
12,945
6,079
1,624
3,880
9,065
63,812
0
L
19,868
9,032
7,828
12,342
23,239
10,603
423
11,350
11,889
53,954
0
W
Bellona
Leeric
Bellona
19,982
3,158
2,650
10,770
29,173
21,109
743
13,416
15,757
4,796
29,396
L
Anhur
Lofotten
Anhur
5,720
2,735
1,866
3,228
18,787
7,259
338
7,212
11,575
0
9,953
W
Hun Batz
Ramethorn
Hun Batz
27,128
6,631
2,106
2,574
16,179
8,672
1,588
7,753
8,426
0
46,840
W
11,933
948
2,025
4,393
22,488
36,566
1,044
6,920
15,568
18,861
0
L
Amaterasu
TheCW1
Amaterasu
17,718
6,944
1,970
12,464
36,115
24,591
546
13,722
22,393
0
27,264
W
Mercury
firegreeter
Mercury
12,163
3,650
1,871
1,501
13,533
5,596
1,213
5,281
8,252
0
31,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,058
Gold Earned
60,070
167
Minions Killed
202
0
Camps Cleared
0
1,670,358
Distance Traveled
1,522,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,307
595
44
2
0
273,007
0
L
Agni
12,154
640
48
3
0
329,398
0
W
Vulcan
13,036
686
65
3
0
337,952
0
L
Olorun
12,929
680
69
4
0
320,852
2
W
Bellona
12,920
680
17
1
0
334,760
0
L
Anhur
11,175
588
14
1
0
260,121
1
W
Hun Batz
13,671
720
31
2
0
307,543
0
W
Sobek
13,156
692
14
1
0
326,783
0
L
Amaterasu
12,505
658
27
1
0
339,226
0
W
Mercury
12,275
646
40
2
0
363,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role