Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ChucklesFish
Rama
Level 146
God Stats
11W - 5L
1,503 SR
Queue Stats
166W - 172L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
King Aglovale
Ah Puch
Level 129
God Stats
6W - 2L
1,736 SR
Queue Stats
46W - 64L
1,474 Elo+
Party 2
Athena
Athena
Purgat0ry King
Athena
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
61W - 65L
1,500 Elo+
Party 2
Nox
Nox
shotbyMARTY
Nox
Level 93
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 124
1,496 SR
1,515 Elo+

VS

Team Averages
Level 83
1,468 SR
1,418 Elo+
Merlin
Merlin
DARExGAMER
Merlin
Level 16
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
PlayBoyHoney
Yemoja
Level 78
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
SarcasticShad0w
Anhur
Level 132
God Stats
0W - 1L
1,535 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 1
Chaac
Chaac
l ShoW OuTz l
Chaac
Level 99
God Stats
0W - 1L
1,391 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Freya
Freya
papa_wes15
Freya
Level 89
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 2 / 11
9,606
873
14,278
11,441
10,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 6
8,237
749
6,970
9,806
3,714
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
16
4 / 0 / 9
9,552
868
12,891
6,120
2,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 3 / 6
9,709
883
5,351
8,621
5,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 0 / 13
9,920
902
5,826
5,142
2,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DARExGAMER
Merlin
14
2 / 6 / 3
7,949
723
5,050
8,672
3,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
0 / 6 / 3
6,609
601
3,454
14,197
7,457
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 3
7,930
721
6,598
9,993
4,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 3
8,249
750
8,777
14,672
11,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
14
3 / 4 / 2
8,209
746
5,733
7,582
3,091
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
24
Kills
8
8
Deaths
24
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
11
5.75
W
2
3
6
1.67
L
Merlin
DARExGAMER
Merlin
2
6
3
0.58
W
Ah Puch
4
0
9
8.5
L
Yemoja
0
6
3
0.25
W
6
3
6
3
L
1
6
3
0.42
L
2
2
3
1.75
L
Freya
3
4
2
1
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
29,612
41,130
Taken
55,116
24,082
Mitigated
30,188
12,250
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,278
4,298
0
3,014
11,441
10,069
1
2,604
8,837
6,365
19,947
W
6,970
5,802
0
3,733
9,806
3,714
0
3,346
6,460
0
29,353
L
Merlin
DARExGAMER
Merlin
5,050
436
0
321
8,672
3,841
151
4,471
4,201
17,694
0
W
Ah Puch
12,891
120
171
2,306
6,120
2,291
962
3,537
2,583
44,197
0
L
Yemoja
3,454
342
1,167
474
14,197
7,457
99
7,244
6,953
17,642
0
W
5,351
1,588
0
0
8,621
5,990
106
3,065
5,556
9,045
0
L
6,598
3,825
0
778
9,993
4,021
116
4,509
5,484
0
26,402
L
8,777
630
0
4,598
14,672
11,778
28
5,982
8,690
0
27,499
L
Freya
5,733
1,228
0
1,285
7,582
3,091
0
4,468
3,114
17,915
0
W
5,826
142
534
2,492
5,142
2,018
0
2,260
2,882
21,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
38,946
229
Minions Killed
210
10
Camps Cleared
7
1,040,869
Distance Traveled
920,423
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,606
873
32
3
0
197,097
1
W
Rama
8,237
749
62
6
3
181,928
3
L
Merlin
7,949
723
37
3
1
187,335
0
W
Ah Puch
9,552
868
81
7
3
215,282
2
L
Yemoja
6,609
601
28
3
0
187,692
0
W
Athena
9,709
883
12
1
1
227,652
0
L
Anhur
7,930
721
58
5
3
167,685
0
L
Chaac
8,249
750
48
4
0
224,373
0
L
Freya
8,209
746
39
4
3
153,338
2
W
Nox
9,920
902
42
4
3
218,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role