Player Matchup

Khepri
Khepri
Platinum IV
F8thfulGam3r
Khepri
Platinum IV
Level 157
God Stats
7W - 5L
1,242 SR
Queue Stats
263W - 244L
1,885 MMR
Party 2
Chaac
Chaac
Platinum II
IIG4meM4sterII
Chaac
Platinum II
Level 148
God Stats
3W - 4L
1,721 SR
Queue Stats
168W - 122L
2,116 MMR
Party 2
Zeus
Zeus
Diamond IV
lTh3l Punish3r
Zeus
Diamond IV
Level 154
God Stats
39W - 27L
1,833 SR
Queue Stats
403W - 352L
2,303 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,599 SR
2,101 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,471 SR
2,002 MMR
Sobek
Sobek
Platinum I
Gravity Sprayz
Sobek
Platinum I
Level 66
God Stats
6W - 2L
1,751 SR
Queue Stats
54W - 35L
2,154 MMR
Party 1
Achilles
Achilles
Platinum IV
Nimical
Achilles
Platinum IV
Level 118
God Stats
24W - 15L
1,502 SR
Queue Stats
132W - 80L
1,909 MMR
Party 1
Nox
Nox
Platinum V
lonely-healer06
Nox
Platinum V
Level 123
God Stats
5W - 12L
1,159 SR
Queue Stats
116W - 126L
1,944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 6 / 5
12,903
645
4,091
17,399
16,799
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 7
12,919
646
9,411
19,974
21,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 2 / 4
13,797
690
34,794
9,084
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusYemojaOdinMulanAphrodite

VS

Bans
PersephoneHou YiKumbhakarnaCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
12,379
619
14,900
25,513
36,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Nimical
Achilles
14
5 / 3 / 2
12,424
621
8,345
18,155
15,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 7 / 6
12,272
614
10,706
15,450
5,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
11
12
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
6
5
0.58
L
2
1
9
6.5
W
3
4
7
1.63
L
Achilles
Nimical
Achilles
5
3
2
2
W
6
2
4
4
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
33,951
46,457
Taken
59,118
41,312
Mitigated
58,131
16,605
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,091
209
554
2,212
17,399
16,799
448
7,845
9,554
15,194
0
L
14,900
1,255
0
7,442
25,513
36,959
0
17,076
8,437
39,015
0
W
9,411
1,081
490
9,013
19,974
21,251
1,286
11,009
8,965
0
50,129
L
Achilles
Nimical
Achilles
8,345
2,235
0
3,293
18,155
15,762
740
11,307
6,848
0
41,644
W
34,794
2,891
0
4,336
9,084
3,262
1,086
6,782
2,302
96,000
0
L
10,706
677
0
3,634
15,450
5,410
1,069
10,606
4,844
47,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
37,075
237
Minions Killed
176
0
Camps Cleared
0
1,128,529
Distance Traveled
1,067,344
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,903
645
19
1
0
363,692
6
L
Sobek
12,379
619
35
2
0
384,173
4
W
Chaac
12,919
646
74
4
0
404,711
7
L
Achilles
12,424
621
63
3
0
383,228
2
W
Zeus
13,797
690
144
7
0
360,126
7
L
Nox
12,272
614
78
4
0
299,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role