Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 54
God Stats
3W - 5L
1,088 SR
Queue Stats
220W - 264L
1,349 Elo+
Solo
Jormungandr
Jormungandr
DeathTrip
Jormungandr
Level 43
God Stats
3W - 3L
1,114 SR
Queue Stats
180W - 167L
1,222 Elo+
Party 2
Kuzenbo
Kuzenbo
FrankTank7
Kuzenbo
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 266L
1,227 Elo+
Party 2
Arachne
Arachne
WarHeadinc
Arachne
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,281 Elo+
Solo
Merlin
Merlin
warjuan
Merlin
Level 114
God Stats
5W - 7L
1,714 SR
Queue Stats
332W - 347L
1,257 Elo+
Solo
Team Averages
Level 77
1,383 SR
1,267 Elo+

VS

Team Averages
Level 85
1,539 SR
1,372 Elo+
Janus
Janus
Atherius6226
Janus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,378 Elo+
Solo
Ne Zha
Ne Zha
Dark Dawg
Ne Zha
Level 87
God Stats
3W - 2L
1,867 SR
Queue Stats
94W - 75L
1,355 Elo+
Party 1
He Bo
He Bo
HarambeAscended
He Bo
Level 68
God Stats
4W - 8L
1,288 SR
Queue Stats
306W - 280L
1,341 Elo+
Party 1
Cerberus
Cerberus
RockGraph651599
Cerberus
Level 85
God Stats
6W - 3L
1,537 SR
Queue Stats
278W - 234L
1,410 Elo+
Party 1
Bellona
Bellona
X SlimPickinZ X
Bellona
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 147L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 5 / 22
10,235
787
7,345
13,785
9,215
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DeathTrip
Jormungandr
17
4 / 7 / 23
10,684
822
8,695
17,683
7,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
FrankTank7
Kuzenbo
18
7 / 5 / 23
11,747
904
10,393
19,582
20,938
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
WarHeadinc
Arachne
18
12 / 5 / 18
11,870
913
18,751
17,265
7,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
warjuan
Merlin
20
14 / 2 / 15
12,968
998
25,107
11,006
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 11
10,830
833
16,586
15,189
5,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Dark Dawg
Ne Zha
17
5 / 8 / 12
9,856
758
11,947
14,416
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 8 / 8
9,589
738
6,175
11,991
4,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
4 / 10 / 11
8,691
669
11,844
22,072
28,095
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 8
8,596
661
8,022
14,530
10,149
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
74
40
Kills
24
24
Deaths
40
101
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
22
2.8
L
8
7
11
1.93
L
Ne Zha
Dark Dawg
Ne Zha
5
8
12
1.38
W
Jormungandr
DeathTrip
Jormungandr
4
7
23
2.21
W
Kuzenbo
FrankTank7
Kuzenbo
7
5
23
3.7
L
5
8
8
1.13
L
Cerberus
4
10
11
0.95
W
Arachne
WarHeadinc
Arachne
12
5
18
4.2
L
2
7
8
0.86
W
Merlin
warjuan
Merlin
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,291
Damage
54,574
79,321
Taken
78,198
50,588
Mitigated
55,049
27,770
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,345
2,105
174
3,116
13,785
9,215
2,059
5,697
8,088
0
11,490
L
16,586
1,693
1,345
2,009
15,189
5,973
138
9,592
5,597
26,841
0
L
Ne Zha
Dark Dawg
Ne Zha
11,947
2,152
275
1,991
14,416
6,052
0
7,730
6,686
0
31,127
W
Jormungandr
DeathTrip
Jormungandr
8,695
3,330
693
1,988
17,683
7,353
963
7,448
8,891
19,188
0
W
Kuzenbo
FrankTank7
Kuzenbo
10,393
3,396
1,640
4,058
19,582
20,938
456
7,615
11,967
15,997
0
L
6,175
1,134
659
1,297
11,991
4,780
76
8,503
3,488
17,626
0
L
Cerberus
11,844
239
1,114
4,517
22,072
28,095
0
10,852
11,220
22,002
2,565
W
Arachne
WarHeadinc
Arachne
18,751
14,558
1,460
7,509
17,265
7,977
1,507
6,337
10,928
0
23,687
L
8,022
2,330
895
2,449
14,530
10,149
207
7,518
7,012
0
17,502
W
Merlin
warjuan
Merlin
25,107
921
1,478
5,654
11,006
5,105
1,170
5,988
5,018
61,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
47,562
117
Minions Killed
144
0
Camps Cleared
0
1,263,837
Distance Traveled
1,015,622
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,235
787
7
1
0
278,646
1
L
Janus
10,830
833
35
3
0
220,124
2
L
Ne Zha
9,856
758
29
2
0
245,332
0
W
Jormungandr
10,684
822
17
1
0
227,469
3
W
Kuzenbo
11,747
904
10
1
0
261,421
0
L
He Bo
9,589
738
30
2
0
193,241
0
L
Cerberus
8,691
669
32
2
0
198,691
0
W
Arachne
11,870
913
11
1
0
268,024
4
L
Bellona
8,596
661
18
1
0
158,234
0
W
Merlin
12,968
998
72
6
0
228,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role