Player Matchup

Merlin
Merlin
BarneyStinson119
Merlin
Level 56
God Stats
3W - 1L
1,690 SR
Queue Stats
6W - 2L
1,803 Elo+
Party 1
Neith
Neith
Hey_Noah
Neith
Level 125
God Stats
3W - 0L
1,644 SR
Queue Stats
59W - 60L
1,648 Elo+
Party 1
Ymir
Ymir
MoistyMike_
Ymir
Level 52
God Stats
2W - 2L
1,459 SR
Queue Stats
15W - 10L
1,854 Elo+
Party 1
Chaac
Chaac
Murphin007
Chaac
Level 25
God Stats
3W - 4L
1,519 SR
Queue Stats
19W - 15L
1,620 Elo+
Party 1
Team Averages
Level 65
1,578 SR
1,731 Elo+

VS

Team Averages
Level 61
1,447 SR
1,313 Elo+
Chaac
Chaac
ToxicBunskill
Chaac
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Izanami
Izanami
ToxicCoonBoi
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
ToxicEradicate
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ToxicUrethra
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
16,795
700
21,112
14,396
9,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Hey_Noah
Neith
20
2 / 5 / 12
16,430
685
22,154
22,177
10,169
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 8
17,759
740
11,822
23,389
25,937
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
20
6 / 7 / 9
18,060
753
22,096
31,261
27,152
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
16,143
673
8,837
22,367
15,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ToxicCoonBoi
Izanami
20
8 / 6 / 7
17,738
739
20,920
25,273
10,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ToxicEradicate
Baron Samedi
20
4 / 8 / 5
15,722
655
11,909
17,694
7,912
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
ToxicUrethra
Kumbhakarna
20
5 / 1 / 10
16,530
689
13,313
25,491
37,709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
19
Kills
22
22
Deaths
19
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
Neith
Hey_Noah
Neith
2
5
12
1.6
W
5
5
8
1.8
W
Chaac
6
7
9
1.5
L
5
4
7
2.13
L
Izanami
ToxicCoonBoi
Izanami
8
6
7
1.92
L
Baron Samedi
ToxicEradicate
Baron Samedi
4
8
5
0.81
L
Kumbhakarna
ToxicUrethra
Kumbhakarna
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,184
Damage
54,979
91,223
Taken
90,825
72,627
Mitigated
71,239
21,128
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,112
550
0
417
14,396
9,369
1,311
3,701
10,695
71,329
0
W
Neith
Hey_Noah
Neith
22,154
4,638
0
6,167
22,177
10,169
4,710
5,875
16,302
0
90,208
W
11,822
1,223
0
500
23,389
25,937
454
8,337
14,037
51,529
0
W
Chaac
22,096
8,031
0
14,044
31,261
27,152
648
8,206
23,055
619
92,482
L
8,837
1,967
746
6,510
22,367
15,317
904
12,170
10,197
0
44,060
L
Izanami
ToxicCoonBoi
Izanami
20,920
13,648
1,802
4,157
25,273
10,301
2,227
5,464
19,809
0
97,923
L
Baron Samedi
ToxicEradicate
Baron Samedi
11,909
1,148
3,134
3,935
17,694
7,912
753
6,946
10,748
60,746
0
L
Kumbhakarna
ToxicUrethra
Kumbhakarna
13,313
1,530
1,234
1,660
25,491
37,709
266
9,410
16,081
58,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,044
Gold Earned
66,133
362
Minions Killed
383
26
Camps Cleared
7
1,632,748
Distance Traveled
1,696,275
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,795
700
73
3
5
425,179
0
W
Neith
16,430
685
112
5
6
405,656
1
W
Ymir
17,759
740
75
3
3
380,644
2
W
Chaac
18,060
753
102
4
12
421,269
2
L
Chaac
16,143
673
68
3
1
450,676
0
L
Izanami
17,738
739
155
6
4
408,870
0
L
Baron Samedi
15,722
655
102
4
1
370,783
1
L
Kumbhakarna
16,530
689
58
2
1
465,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role