Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ExtraGoodSucc
Chronos
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
48W - 66L
1,221 Elo+
Solo
Odin
Odin
INFINITY9977
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,407 Elo+

VS

Team Averages
Level 40
1,574 SR
1,500 Elo+
Kuzenbo
Kuzenbo
PogoTheClown99
Kuzenbo
Level 63
God Stats
1W - 0L
1,723 SR
Queue Stats
19W - 28L
1,347 Elo+
Party 1
Yemoja
Yemoja
Smoothchip89543
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,708 Elo+
Party 1
Ymir
Ymir
TacticallPanda
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 4 / 1
8,719
623
7,037
10,413
8,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
10
2 / 1 / 3
8,475
605
9,439
9,231
3,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 4
7,820
559
3,588
7,772
7,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
9,338
667
10,001
10,638
5,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 5
8,801
629
4,944
5,473
2,305
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 2 / 3
9,243
660
6,726
10,605
8,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
1
0.88
L
Chronos
2
1
3
3.5
L
0
2
4
1
W
3
1
4
5
W
1
2
5
1.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
21,671
27,416
Taken
26,716
19,332
Mitigated
16,618
4,289
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,037
1,184
0
1,253
10,413
8,424
0
7,648
2,765
0
33,074
L
Chronos
9,439
2,150
0
3,036
9,231
3,249
0
8,033
1,198
23,962
0
L
3,588
540
0
0
7,772
7,659
43
6,010
1,762
0
16,560
W
10,001
3,052
579
2,298
10,638
5,980
275
4,241
6,397
28,692
0
W
4,944
856
4,270
1,179
5,473
2,305
136
1,953
3,520
22,623
0
W
6,726
1,022
968
2,050
10,605
8,333
56
3,345
7,260
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
27,382
126
Minions Killed
132
0
Camps Cleared
0
753,970
Distance Traveled
669,654
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,719
623
55
4
0
258,976
4
L
Chronos
8,475
605
34
2
0
262,396
0
L
Odin
7,820
559
37
3
0
232,598
0
W
Kuzenbo
9,338
667
42
3
0
257,970
0
W
Yemoja
8,801
629
36
3
0
168,217
3
W
Ymir
9,243
660
54
4
0
243,467
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role