Player Matchup

Nemesis
Nemesis
JagsFTW
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,913 Elo+
Party 1
Merlin
Merlin
Locisk
Merlin
Level 17
God Stats
4W - 1L
1,903 SR
Queue Stats
7W - 1L
1,913 Elo+
Party 1
Cerberus
Cerberus
rpllll
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,913 Elo+
Party 1
Team Averages
Level 18
1,634 SR
1,913 Elo+

VS

Team Averages
Level 15
1,488 SR
1,558 Elo+
Ymir
Ymir
BiFelicia
Ymir
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 2
Ullr
Ullr
ForseenRogue
Ullr
Level 24
God Stats
12W - 11L
1,465 SR
Queue Stats
60W - 66L
1,401 Elo+
Solo
Chronos
Chronos
Sippinkoolaid
Chronos
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JagsFTW
Nemesis
8
1 / 6 / 2
6,589
659
4,963
9,391
3,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Locisk
Merlin
8
1 / 3 / 2
6,606
661
5,993
5,674
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
rpllll
Cerberus
7
1 / 6 / 1
6,156
616
3,589
11,495
4,414
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 0 / 8
8,397
840
4,872
7,776
4,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
5 / 1 / 7
7,596
760
5,301
4,680
1,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
10
5 / 2 / 9
7,971
797
12,457
6,195
1,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
15
15
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
8
9
W
5
1
7
8.5
L
Nemesis
JagsFTW
Nemesis
1
6
2
0.33
L
Merlin
Locisk
Merlin
1
3
2
0.67
W
Chronos
5
2
9
4.75
L
Cerberus
rpllll
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,545
Damage
22,630
26,560
Taken
18,651
9,864
Mitigated
8,196
4,843
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,872
987
0
2,042
7,776
4,643
0
4,476
3,300
16,493
0
W
5,301
1,865
0
1,222
4,680
1,560
330
1,792
2,888
0
21,053
L
Nemesis
JagsFTW
Nemesis
4,963
1,864
147
2,121
9,391
3,521
0
6,326
3,065
0
11,084
L
Merlin
Locisk
Merlin
5,993
506
588
1,138
5,674
1,929
0
4,347
1,327
27,141
0
W
Chronos
12,457
5,203
0
2,484
6,195
1,993
0
3,343
2,852
42,332
0
L
Cerberus
rpllll
Cerberus
3,589
281
0
849
11,495
4,414
0
6,688
4,807
7,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,351
Gold Earned
23,964
77
Minions Killed
135
0
Camps Cleared
0
473,870
Distance Traveled
537,640
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,397
840
13
1
0
187,054
3
W
Ullr
7,596
760
42
4
0
172,190
0
L
Nemesis
6,589
659
14
1
0
164,527
0
L
Merlin
6,606
661
44
4
0
148,562
0
W
Chronos
7,971
797
80
8
0
178,396
4
L
Cerberus
6,156
616
19
2
0
160,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role