Player Matchup

Chaac
Chaac
Gold V
Skeller135
Chaac
Gold V
Level 135
God Stats
18W - 15L
1,445 SR
Queue Stats
35W - 31L
1,355 MMR
Party 1
Neith
Neith
Bronze II
That_Bad_Random
Neith
Bronze II
Level 156
God Stats
31W - 26L
1,501 SR
Queue Stats
397W - 400L
764 MMR
Party 1
Discordia
Discordia
Silver III
key-vitality
Discordia
Silver III
Level 108
God Stats
104W - 58L
1,708 SR
Queue Stats
180W - 154L
1,400 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,551 SR
1,173 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,616 SR
1,201 MMR
Hou Yi
Hou Yi
Bronze III
NolimitSkillz94
Hou Yi
Bronze III
Level 132
God Stats
1W - 1L
1,655 SR
Queue Stats
2W - 3L
1,059 MMR
Solo
Kukulkan
Kukulkan
Bronze II
PsychoticClams
Kukulkan
Bronze II
Level 68
God Stats
2W - 2L
1,694 SR
Queue Stats
106W - 120L
1,045 MMR
Solo
Cabrakan
Cabrakan
Bronze III
ToiletSeatSammy
Cabrakan
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
7 / 1 / 3
11,584
681
13,012
12,192
10,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 2 / 11
11,101
653
8,893
10,239
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
key-vitality
Discordia
14
6 / 3 / 4
11,764
692
11,859
5,982
1,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusKumbhakarnaBacchusAthenaHeimdallr

VS

Bans
SkadiVulcanCupidHadesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
11,024
648
7,743
13,843
4,884
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
11
0 / 6 / 4
9,335
549
7,497
13,294
4,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
12
3 / 4 / 2
11,313
665
3,624
13,878
15,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Kukulkan
0
6
4
0.33
W
Chaac
7
1
3
8.5
W
1
2
11
3.25
L
Cabrakan
3
4
2
1
W
Discordia
key-vitality
Discordia
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
18,864
28,413
Taken
41,015
15,661
Mitigated
25,292
12,194
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,743
4,467
0
500
13,843
4,884
281
4,439
9,404
0
56,556
L
Kukulkan
7,497
512
0
2,074
13,294
4,908
0
3,712
9,582
34,958
0
W
Chaac
13,012
1,463
0
6,412
12,192
10,901
540
4,304
7,888
0
39,388
W
8,893
1,745
0
4,426
10,239
2,990
449
4,612
5,627
0
43,025
L
Cabrakan
3,624
647
954
1,137
13,878
15,500
0
3,760
10,118
12,118
0
W
Discordia
key-vitality
Discordia
11,859
453
237
1,119
5,982
1,770
1,208
2,474
3,508
54,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,449
Gold Earned
31,672
201
Minions Killed
182
0
Camps Cleared
0
938,737
Distance Traveled
844,299
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,024
648
97
6
0
264,356
0
L
Kukulkan
9,335
549
63
4
0
285,863
4
W
Chaac
11,584
681
44
3
0
353,407
2
W
Neith
11,101
653
59
3
0
303,432
4
L
Cabrakan
11,313
665
22
1
0
294,080
0
W
Discordia
11,764
692
98
6
0
281,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role