Player Matchup

Fenrir
Fenrir
BlackCat_XIII-_
Fenrir
Level 137
God Stats
3W - 1L
1,755 SR
Queue Stats
140W - 117L
1,632 Elo+
Party 1
Ymir
Ymir
Yukito__sama
Ymir
Level 127
God Stats
10W - 8L
1,414 SR
Queue Stats
201W - 204L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
shock-trooper1
Kukulkan
Level 68
God Stats
49W - 61L
1,534 SR
Queue Stats
184W - 169L
1,610 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,626 Elo+

VS

Team Averages
Level 113
1,443 SR
1,584 Elo+
Ganesha
Ganesha
Gliss The Fox
Ganesha
Level 99
God Stats
6W - 3L
1,500 SR
Queue Stats
82W - 76L
1,500 Elo+
Party 2
Thoth
Thoth
TuneableAnt
Thoth
Level 118
God Stats
0W - 4L
1,264 SR
Queue Stats
420W - 480L
1,649 Elo+
Solo
Odin
Odin
xOGMUDBONEx7820
Odin
Level 121
God Stats
0W - 1L
1,565 SR
Queue Stats
198W - 191L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 5
8,561
778
8,875
11,996
6,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 9
8,047
732
6,302
8,141
6,852
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
4 / 1 / 4
8,290
754
8,282
4,378
1,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
1 / 3 / 4
7,428
675
4,751
11,921
8,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 7 / 3
7,662
697
5,227
8,324
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
2 / 2 / 2
7,267
661
3,506
7,176
5,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
5
5
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Ganesha
1
3
4
1
L
2
7
3
0.5
W
1
2
9
2.75
W
Kukulkan
4
1
4
6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
13,484
24,515
Taken
27,421
14,614
Mitigated
17,548
6,865
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,875
2,978
0
4,019
11,996
6,290
100
4,070
7,926
0
20,263
L
Ganesha
4,751
615
0
500
11,921
8,959
0
6,962
4,959
15,454
0
L
5,227
327
0
247
8,324
3,046
0
4,059
4,265
27,219
0
W
6,302
1,297
0
1,892
8,141
6,852
203
3,980
4,161
22,735
0
W
Kukulkan
8,282
1,094
0
954
4,378
1,472
668
2,217
2,161
36,271
0
L
3,506
862
0
775
7,176
5,543
0
3,583
3,593
0
10,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
22,357
122
Minions Killed
90
0
Camps Cleared
0
595,605
Distance Traveled
546,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,561
778
11
1
0
218,653
1
L
Ganesha
7,428
675
0
0
0
191,027
2
L
Thoth
7,662
697
69
6
0
162,295
1
W
Ymir
8,047
732
37
3
0
184,762
1
W
Kukulkan
8,290
754
74
7
0
192,190
1
L
Odin
7,267
661
21
2
0
192,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role