Player Matchup

Hel
Hel
Bronze I
TheAdoableViper
Hel
Bronze I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,760 SR
1,033 MMR
Chiron
Chiron
Bronze III
Arshe
Chiron
Bronze III
Level 48
God Stats
0W - 1L
1,760 SR
Queue Stats
47W - 46L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,920
820
2,729
5,743
1,182
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
KukulkanHeimdallrAnubisOdinAchilles

VS

Bans
BakasuraChaacHe BoThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arshe
Chiron
10
4 / 0 / 0
6,514
1,086
4,093
5,263
1,746
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
Arshe
Chiron
4
0
0
4
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,729
Damage
4,093
5,743
Taken
5,263
1,182
Mitigated
1,746
2,028
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Arshe
Chiron
4,093
1,796
0
2,364
5,263
1,746
1,151
2,877
2,386
0
27,000
W
2,729
0
0
2,028
5,743
1,182
0
36
5,707
19,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,920
Gold Earned
6,514
37
Minions Killed
52
0
Camps Cleared
0
124,837
Distance Traveled
108,890
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,514
1,086
52
9
0
108,890
2
W
Hel
4,920
820
37
6
0
124,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role