Player Matchup

Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Dfdelta
Hou Yi
Diamond I
Level 155
God Stats
2W - 5L
1,321 SR
Queue Stats
257W - 261L
2,158 MMR
Solo
Bacchus
Bacchus
Masters
Jhockin
Bacchus
Masters
Level 160
God Stats
2W - 2L
1,724 SR
Queue Stats
264W - 246L
2,435 MMR
Solo
Achilles
Achilles
Masters
Serpentyn
Achilles
Masters
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
641W - 597L
2,257 MMR
Solo
Poseidon
Poseidon
Masters
Yukason
Poseidon
Masters
Level 121
God Stats
2W - 1L
1,302 SR
Queue Stats
71W - 64L
2,625 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,469 SR
2,195 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,606 SR
2,023 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
 
Nox
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond III
AshvinTheGreat
Nu Wa
Diamond III
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 112L
2,140 MMR
Solo
Skadi
Skadi
Masters
Zyrhoes
Skadi
Masters
Level 160
God Stats
1W - 1L
1,869 SR
Queue Stats
176W - 134L
2,623 MMR
Solo
Hun Batz
Hun Batz
Masters
nerius12
Hun Batz
Masters
Level 159
God Stats
10W - 10L
1,658 SR
Queue Stats
118W - 93L
2,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 0 / 0
3,690
738
670
2,312
513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hou Yi
Dfdelta
Hou Yi
6
0 / 1 / 0
3,496
699
1,137
2,476
676
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Jhockin
Bacchus
3
0 / 0 / 0
2,938
588
298
2,458
1,079
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Serpentyn
Achilles
6
0 / 1 / 0
3,297
659
2,231
3,717
2,136
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Yukason
Poseidon
6
0 / 0 / 1
3,668
734
586
1,276
211
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
PersephoneYemojaOdinThe MorriganHeimdallr

VS

Bans
CamazotzVamanaOlorunUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,806
761
2,443
4,079
3,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Nox
 
Nox
5
0 / 0 / 1
3,168
634
1,675
2,478
738
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,421
484
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Zyrhoes
Skadi
6
0 / 1 / 0
3,386
677
989
1,428
387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
nerius12
Hun Batz
6
1 / 0 / 0
3,509
702
243
1,813
414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
0
1
L
Hercules
 
Hercules
1
0
0
1
L
Nox
 
Nox
0
0
1
0.5
L
0
0
0
0
W
Hou Yi
Dfdelta
Hou Yi
0
1
0
0
W
Bacchus
Jhockin
Bacchus
0
0
0
0
W
Achilles
Serpentyn
Achilles
0
1
0
0
W
Poseidon
Yukason
Poseidon
0
0
1
0.5
L
Skadi
Zyrhoes
Skadi
0
1
0
0
L
Hun Batz
nerius12
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,922
Damage
5,350
12,239
Taken
9,798
4,615
Mitigated
4,574
5,914
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
670
282
0
1,104
2,312
513
0
0
2,312
0
13,148
L
Hercules
 
Hercules
2,443
1,464
0
2,702
4,079
3,035
0
0
4,079
0
12,445
L
Nox
 
Nox
1,675
452
0
1,083
2,478
738
0
186
2,292
7,132
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Dfdelta
Hou Yi
1,137
452
0
1,119
2,476
676
79
1,283
1,193
0
11,527
W
Bacchus
Jhockin
Bacchus
298
36
0
1,355
2,458
1,079
0
392
2,066
5,370
0
W
Achilles
Serpentyn
Achilles
2,231
943
0
1,961
3,717
2,136
0
0
3,717
0
12,286
W
Poseidon
Yukason
Poseidon
586
87
0
375
1,276
211
31
0
1,276
19,196
0
L
Skadi
Zyrhoes
Skadi
989
729
0
0
1,428
387
0
620
808
0
14,204
L
Hun Batz
nerius12
Hun Batz
243
0
0
909
1,813
414
0
78
1,735
0
12,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,089
Gold Earned
16,290
136
Minions Killed
98
0
Camps Cleared
0
506,388
Distance Traveled
440,764
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,690
738
39
8
0
113,372
1
L
Hercules
3,806
761
21
4
0
104,176
0
L
Nox
3,168
634
11
2
0
96,528
2
L
Nu Wa
2,421
484
0
0
0
18,153
1
W
Hou Yi
3,496
699
34
7
0
77,071
2
W
Bacchus
2,938
588
9
2
0
100,784
1
W
Achilles
3,297
659
19
4
0
108,291
1
W
Poseidon
3,668
734
35
7
0
106,870
2
L
Skadi
3,386
677
34
7
0
104,925
2
L
Hun Batz
3,509
702
32
6
0
116,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role