Player Matchup

Artemis
Artemis
Wicked-Hibiki
Artemis
Level 100
God Stats
1W - 1L
1,755 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 2
Ganesha
Ganesha
songofdestiny
Ganesha
Level 111
God Stats
0W - 3L
1,275 SR
Queue Stats
33W - 28L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
u wAnT tHiS DIH
Baron Samedi
Level 46
God Stats
7W - 5L
1,701 SR
Queue Stats
181W - 236L
1,294 Elo+
Solo
Team Averages
Level 86
1,577 SR
1,348 Elo+

VS

Team Averages
Level 66
1,541 SR
1,587 Elo+
Ah Puch
Ah Puch
Euyz
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 153L
1,500 Elo+
Party 1
Skadi
Skadi
Sonix dreamz
Skadi
Level 56
God Stats
4W - 0L
1,527 SR
Queue Stats
34W - 27L
1,753 Elo+
Party 1
Osiris
Osiris
xRAz x MaTRix
Osiris
Level 56
God Stats
7W - 6L
1,596 SR
Queue Stats
101W - 88L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
11 / 7 / 4
16,170
735
19,040
19,676
7,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
15
3 / 5 / 11
15,041
684
12,615
28,585
30,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
u wAnT tHiS DIH
Baron Samedi
12
2 / 10 / 6
12,447
566
8,719
14,992
6,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Euyz
Ah Puch
13
4 / 8 / 11
13,521
615
20,002
15,244
4,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 5 / 7
15,006
682
20,601
19,083
5,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 4 / 9
15,960
725
11,735
22,972
20,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
16
Kills
22
22
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Euyz
Ah Puch
4
8
11
1.19
W
9
5
7
2.5
L
Artemis
11
7
4
1.86
L
Ganesha
3
5
11
1.7
L
Baron Samedi
u wAnT tHiS DIH
Baron Samedi
2
10
6
0.5
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
52,338
63,253
Taken
57,299
44,270
Mitigated
31,146
10,635
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Euyz
Ah Puch
20,002
582
1,073
2,484
15,244
4,780
517
6,176
9,068
50,731
0
W
20,601
11,720
1,265
2,670
19,083
5,558
2,029
8,384
10,699
417
78,633
L
Artemis
19,040
9,657
195
2,402
19,676
7,064
0
6,861
12,815
0
68,182
L
Ganesha
12,615
786
832
1,379
28,585
30,638
0
7,275
21,310
33,420
2,142
L
Baron Samedi
u wAnT tHiS DIH
Baron Samedi
8,719
356
1,572
4,255
14,992
6,568
0
6,335
8,657
38,824
0
W
11,735
5,988
956
7,834
22,972
20,808
780
5,244
17,728
0
53,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
44,487
171
Minions Killed
201
0
Camps Cleared
0
952,834
Distance Traveled
1,082,149
28
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,521
615
60
3
0
350,832
0
W
Skadi
15,006
682
84
4
0
345,743
1
L
Artemis
16,170
735
111
5
0
349,033
5
L
Ganesha
15,041
684
4
0
0
367,238
20
L
Baron Samedi
12,447
566
56
3
0
236,563
3
W
Osiris
15,960
725
57
3
0
385,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role