Player Matchup

Poseidon
Poseidon
ElAguacateVerde
Poseidon
Level 127
God Stats
2W - 0L
1,814 SR
Queue Stats
9W - 3L
1,916 Elo+
Party 1
Fenrir
Fenrir
Gamesort
Fenrir
Level 21
God Stats
1W - 0L
1,813 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IfritSummoner
Ymir
Level 7
God Stats
1W - 0L
1,813 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 52
1,814 SR
1,639 Elo+

VS

Team Averages
Level 45
1,375 SR
1,347 Elo+
Ah Puch
Ah Puch
Thebag11
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,418 Elo+
Party 2
King Arthur
King Arthur
XcuddlesworthX
King Arthur
Level 64
God Stats
6W - 11L
1,339 SR
Queue Stats
86W - 74L
1,485 Elo+
Party 2
Nemesis
Nemesis
tripodxxl
Nemesis
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
62W - 72L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
16 / 2 / 4
12,671
845
19,632
9,188
3,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Gamesort
Fenrir
12
3 / 3 / 9
10,164
678
4,332
7,980
3,094
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 11
10,667
711
2,796
8,017
8,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Thebag11
Ah Puch
12
1 / 8 / 3
9,955
664
10,284
11,631
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
XcuddlesworthX
King Arthur
13
4 / 6 / 1
10,954
730
6,209
12,180
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
tripodxxl
Nemesis
10
1 / 7 / 2
8,802
587
2,763
10,487
3,946
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
6
6
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
16
2
4
9
W
Fenrir
Gamesort
Fenrir
3
3
9
2.5
W
2
1
11
7.5
L
Ah Puch
Thebag11
Ah Puch
1
8
3
0.31
L
King Arthur
XcuddlesworthX
King Arthur
4
6
1
0.75
L
Nemesis
tripodxxl
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
19,256
25,185
Taken
34,298
14,778
Mitigated
14,828
3,191
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
19,632
2,649
0
1,438
9,188
3,457
1,516
3,857
5,331
83,694
0
W
Fenrir
Gamesort
Fenrir
4,332
550
0
323
7,980
3,094
872
1,663
6,317
0
21,446
W
2,796
229
0
1,430
8,017
8,227
478
4,804
3,213
15,234
0
L
Ah Puch
Thebag11
Ah Puch
10,284
266
335
772
11,631
4,272
0
9,193
2,438
38,463
0
L
King Arthur
XcuddlesworthX
King Arthur
6,209
974
748
1,367
12,180
6,610
0
6,252
5,928
0
38,163
L
Nemesis
tripodxxl
Nemesis
2,763
878
0
201
10,487
3,946
0
7,045
3,442
0
11,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
29,711
204
Minions Killed
151
0
Camps Cleared
0
813,877
Distance Traveled
682,295
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,671
845
146
10
0
259,500
1
W
Fenrir
10,164
678
33
2
0
284,653
2
W
Ymir
10,667
711
25
2
0
269,724
0
L
Ah Puch
9,955
664
76
5
0
206,561
5
L
King Arthur
10,954
730
50
3
0
244,817
2
L
Nemesis
8,802
587
25
2
0
230,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role