Player Matchup

Sobek
Sobek
 
Sobek
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdRigorem
Neith
Level 104
God Stats
5W - 5L
1,704 SR
Queue Stats
180W - 178L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
RitualeSebnem
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,464 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,470 Elo+

VS

Team Averages
Level 98
1,475 SR
1,517 Elo+
Cerberus
Cerberus
ArdemLynch
Cerberus
Level 124
God Stats
7W - 4L
1,459 SR
Queue Stats
138W - 125L
1,533 Elo+
Party 1
Merlin
Merlin
Gr1mst0ne
Merlin
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
14W - 13L
1,483 Elo+
Solo
Cernunnos
Cernunnos
MischaBlack
Cernunnos
Level 109
God Stats
4W - 10L
1,409 SR
Queue Stats
94W - 87L
1,537 Elo+
Party 1
Discordia
Discordia
SaintBatya
Discordia
Level 100
God Stats
44W - 32L
1,623 SR
Queue Stats
194W - 192L
1,565 Elo+
Solo
Vamana
Vamana
zolotnik
Vamana
Level 86
God Stats
10W - 3L
1,602 SR
Queue Stats
78W - 80L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
1 / 1 / 5
13,000
867
7,797
23,393
33,135
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
 
Hou Yi
18
3 / 14 / 4
12,940
863
16,130
34,127
14,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
15
0 / 3 / 0
10,739
716
252
4,189
2,237
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
AdRigorem
Neith
19
0 / 3 / 8
12,540
836
13,444
16,228
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
RitualeSebnem
Baron Samedi
19
6 / 8 / 3
14,158
944
14,690
24,980
8,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

53

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArdemLynch
Cerberus
20
3 / 1 / 23
14,000
933
18,642
14,499
16,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Gr1mst0ne
Merlin
20
5 / 4 / 16
14,353
957
19,187
11,696
5,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MischaBlack
Cernunnos
20
7 / 3 / 16
15,158
1,011
24,316
11,703
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SaintBatya
Discordia
20
5 / 2 / 20
14,386
959
26,585
8,698
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
zolotnik
Vamana
20
9 / 0 / 13
13,703
914
9,379
11,436
8,089
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
10
Kills
29
29
Deaths
10
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
5
3.5
L
Hou Yi
 
Hou Yi
3
14
4
0.36
L
Hercules
 
Hercules
0
3
0
0
L
Neith
AdRigorem
Neith
0
3
8
1.33
W
Cerberus
ArdemLynch
Cerberus
3
1
23
14.5
W
Merlin
Gr1mst0ne
Merlin
5
4
16
3.25
W
Cernunnos
MischaBlack
Cernunnos
7
3
16
5
L
Baron Samedi
RitualeSebnem
Baron Samedi
6
8
3
0.94
W
Discordia
SaintBatya
Discordia
5
2
20
7.5
W
Vamana
zolotnik
Vamana
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,313
Damage
98,109
102,917
Taken
58,032
63,105
Mitigated
39,175
14,850
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,797
48
0
5,590
23,393
33,135
0
11,583
11,810
41,595
0
L
Hou Yi
 
Hou Yi
16,130
6,338
0
217
34,127
14,457
0
22,046
12,081
549
44,157
L
Hercules
 
Hercules
252
0
0
0
4,189
2,237
0
2,099
2,090
0
804
L
Neith
AdRigorem
Neith
13,444
6,559
0
2,654
16,228
4,577
0
11,440
4,788
0
36,681
W
Cerberus
ArdemLynch
Cerberus
18,642
602
0
3,328
14,499
16,367
0
3,374
11,125
42,265
0
W
Merlin
Gr1mst0ne
Merlin
19,187
1,345
0
0
11,696
5,488
0
4,557
7,139
51,841
0
W
Cernunnos
MischaBlack
Cernunnos
24,316
14,795
0
4,277
11,703
5,308
0
5,774
5,929
0
65,675
L
Baron Samedi
RitualeSebnem
Baron Samedi
14,690
368
2,092
4,297
24,980
8,699
0
17,246
7,734
41,835
0
W
Discordia
SaintBatya
Discordia
26,585
693
0
0
8,698
3,923
0
4,719
3,979
53,138
0
W
Vamana
zolotnik
Vamana
9,379
2,868
0
3,732
11,436
8,089
0
4,243
7,193
0
18,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,377
Gold Earned
71,600
249
Minions Killed
313
4
Camps Cleared
17
1,178,784
Distance Traveled
1,412,034
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,000
867
80
5
1
329,103
1
L
Hou Yi
12,940
863
62
4
1
258,927
0
L
Hercules
10,739
716
0
0
0
74,923
0
L
Neith
12,540
836
42
3
1
237,317
0
W
Cerberus
14,000
933
51
3
0
314,440
0
W
Merlin
14,353
957
93
6
7
263,624
0
W
Cernunnos
15,158
1,011
81
5
3
264,986
0
L
Baron Samedi
14,158
944
65
4
1
278,514
0
W
Discordia
14,386
959
66
4
6
282,211
1
W
Vamana
13,703
914
22
1
1
286,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role