Player Matchup

Jormungandr
Jormungandr
Blazurith
Jormungandr
Level 8
God Stats
2W - 11L
1,132 SR
Queue Stats
4W - 18L
1,119 Elo+
Party 3
Odin
Odin
KoonS24
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 4
Chang'e
Chang'e
LittlePastelPig
Chang'e
Level 7
God Stats
1W - 4L
1,149 SR
Queue Stats
4W - 9L
1,066 Elo+
Party 4
Nemesis
Nemesis
TomatoCity
Nemesis
Level 15
God Stats
5W - 7L
1,318 SR
Queue Stats
12W - 25L
1,154 Elo+
Party 3
Fenrir
Fenrir
limlam22
Fenrir
Level 4
God Stats
2W - 4L
1,315 SR
Queue Stats
2W - 6L
1,124 Elo+
Party 3
Team Averages
Level 8
1,283 SR
1,157 Elo+

VS

Team Averages
Level 22
1,561 SR
1,281 Elo+
Bacchus
Bacchus
Chewo
Bacchus
Level 15
God Stats
55W - 48L
1,718 SR
Queue Stats
71W - 73L
1,244 Elo+
Party 1
Neith
Neith
DeamCece
Neith
Level 26
God Stats
10W - 13L
1,497 SR
Queue Stats
56W - 65L
1,252 Elo+
Solo
Thanatos
Thanatos
Fabiangg10
Thanatos
Level 28
God Stats
25W - 19L
1,374 SR
Queue Stats
50W - 55L
1,282 Elo+
Party 2
Hachiman
Hachiman
SheepGoesBeep
Hachiman
Level 11
God Stats
7W - 3L
1,880 SR
Queue Stats
52W - 46L
1,341 Elo+
Party 1
Merlin
Merlin
ville17
Merlin
Level 29
God Stats
11W - 12L
1,336 SR
Queue Stats
55W - 62L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blazurith
Jormungandr
20
0 / 6 / 20
15,389
855
15,673
31,836
39,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
KoonS24
Odin
20
3 / 0 / 14
16,015
890
23,250
31,070
47,893
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 10 / 11
14,681
816
12,303
21,971
15,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
TomatoCity
Nemesis
20
12 / 5 / 8
18,525
1,029
40,853
40,763
19,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
limlam22
Fenrir
20
7 / 13 / 10
16,727
929
24,840
48,441
31,552
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chewo
Bacchus
20
3 / 2 / 25
16,971
943
18,652
21,788
36,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
DeamCece
Neith
20
8 / 5 / 22
17,324
962
37,172
32,668
30,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Fabiangg10
Thanatos
20
6 / 2 / 21
17,638
980
12,826
21,809
34,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SheepGoesBeep
Hachiman
20
12 / 7 / 14
17,875
993
50,139
27,647
14,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
ville17
Merlin
20
5 / 6 / 18
16,484
916
41,695
23,394
14,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
134
22
Kills
34
34
Deaths
22
63
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blazurith
Jormungandr
0
6
20
1.67
W
Bacchus
Chewo
Bacchus
3
2
25
7.75
W
Neith
DeamCece
Neith
8
5
22
3.8
W
Thanatos
Fabiangg10
Thanatos
6
2
21
8.25
L
Odin
KoonS24
Odin
3
0
14
10
L
0
10
11
0.55
W
Hachiman
SheepGoesBeep
Hachiman
12
7
14
2.71
L
Nemesis
TomatoCity
Nemesis
12
5
8
3.2
L
Fenrir
limlam22
Fenrir
7
13
10
0.92
W
Merlin
ville17
Merlin
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,919
Damage
160,484
174,081
Taken
127,306
153,401
Mitigated
130,287
28,372
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blazurith
Jormungandr
15,673
5,147
0
298
31,836
39,412
0
11,875
19,961
41,796
0
W
Bacchus
Chewo
Bacchus
18,652
2,094
0
0
21,788
36,443
0
5,233
16,555
38,598
0
W
Neith
DeamCece
Neith
37,172
21,937
818
5,872
32,668
30,980
0
9,141
23,527
0
73,622
W
Thanatos
Fabiangg10
Thanatos
12,826
2,794
0
5,782
21,809
34,492
0
3,843
17,966
0
20,364
L
Odin
KoonS24
Odin
23,250
3,312
0
0
31,070
47,893
0
14,035
17,035
2,853
39,809
L
12,303
3,059
5,156
5,030
21,971
15,478
0
8,746
13,225
34,469
0
W
Hachiman
SheepGoesBeep
Hachiman
50,139
33,679
0
4,888
27,647
14,267
0
6,995
20,652
0
75,572
L
Nemesis
TomatoCity
Nemesis
40,853
30,704
0
16,286
40,763
19,066
0
14,000
26,763
0
83,394
L
Fenrir
limlam22
Fenrir
24,840
7,423
0
1,602
48,441
31,552
0
11,691
36,750
0
59,925
W
Merlin
ville17
Merlin
41,695
2,197
2,109
1,191
23,394
14,105
0
5,593
17,801
94,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,337
Gold Earned
86,292
320
Minions Killed
331
3
Camps Cleared
6
1,708,308
Distance Traveled
1,498,547
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,389
855
55
3
1
288,394
0
W
Bacchus
16,971
943
42
2
0
339,518
0
W
Neith
17,324
962
85
5
2
317,772
0
W
Thanatos
17,638
980
14
1
1
327,717
0
L
Odin
16,015
890
47
3
0
404,980
1
L
Chang'e
14,681
816
48
3
1
257,849
3
W
Hachiman
17,875
993
50
3
3
261,882
1
L
Nemesis
18,525
1,029
90
5
1
361,870
0
L
Fenrir
16,727
929
80
4
0
395,215
7
W
Merlin
16,484
916
140
8
0
251,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role