Player Matchup

Hades
Hades
LethalRaii
Hades
Level 16
God Stats
17W - 14L
1,500 SR
Queue Stats
17W - 16L
1,120 Elo+
Party 2
Odin
Odin
Mannzilla02
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,044 Elo+
Party 2
Thor
Thor
Yogtakhar
Thor
Level 12
God Stats
8W - 9L
1,053 SR
Queue Stats
17W - 21L
1,023 Elo+
Party 2
Merlin
Merlin
soochh
Merlin
Level 5
God Stats
0W - 3L
1,186 SR
Queue Stats
15W - 20L
1,058 Elo+
Party 2
Zeus
Zeus
vBandzGG
Zeus
Level 17
God Stats
16W - 10L
1,500 SR
Queue Stats
16W - 15L
1,225 Elo+
Party 2
Team Averages
Level 11
1,348 SR
1,094 Elo+

VS

Team Averages
Level 27
1,632 SR
1,360 Elo+
Merlin
Merlin
 
Merlin
Level 24
God Stats
5W - 0L
1,845 SR
Queue Stats
110W - 139L
1,436 Elo+
Solo
Anubis
Anubis
ALVSTAR2080
Anubis
Level 23
God Stats
6W - 7L
1,696 SR
Queue Stats
52W - 65L
1,488 Elo+
Solo
Odin
Odin
EvonofYukon
Odin
Level 3
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Arachne
Arachne
HiddenFury1127
Arachne
Level 28
God Stats
19W - 15L
1,837 SR
Queue Stats
405W - 453L
1,336 Elo+
Solo
Set
Set
LegMachineBroke
Set
Level 57
God Stats
1W - 0L
1,474 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 12 / 11
12,405
954
14,699
25,946
14,015
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 12 / 9
11,430
879
3,257
24,576
12,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
18
0 / 6 / 11
11,211
862
3,922
23,351
8,931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
soochh
Merlin
18
3 / 8 / 9
12,202
939
7,908
21,912
7,990
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
19
11 / 5 / 5
14,914
1,147
25,928
17,648
6,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
13 / 1 / 19
14,747
1,134
38,006
8,819
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
19
3 / 6 / 17
11,989
922
9,928
10,144
4,277
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 29
14,591
1,122
22,991
16,784
19,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 5 / 19
13,032
1,002
13,366
15,934
4,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 2 / 19
13,169
1,013
20,398
11,753
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
146
18
Kills
43
43
Deaths
18
45
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
1
19
22.5
W
Anubis
3
6
17
1.92
W
9
4
29
5.88
W
8
5
19
3.5
W
10
2
19
9.75
L
Hades
3
12
11
0.71
L
1
12
9
0.46
L
Thor
0
6
11
0.92
L
Merlin
soochh
Merlin
3
8
9
0.94
L
Zeus
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,714
Damage
104,689
113,433
Taken
63,434
49,334
Mitigated
34,334
4,916
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
38,006
1,157
437
313
8,819
2,360
0
7,293
1,526
74,942
0
W
Anubis
9,928
2,336
0
1,591
10,144
4,277
0
8,018
2,126
26,758
0
W
22,991
5,796
255
847
16,784
19,276
0
13,825
2,959
0
37,375
W
13,366
9,582
0
3,029
15,934
4,459
0
10,856
4,041
0
15,725
W
20,398
12,590
0
3,240
11,753
3,962
0
8,543
3,210
0
32,675
L
Hades
14,699
2,391
945
2,388
25,946
14,015
0
11,064
14,882
24,954
0
L
3,257
2,212
0
1,225
24,576
12,070
0
12,422
12,154
0
17,247
L
Thor
3,922
999
0
43
23,351
8,931
0
7,006
16,345
0
15,629
L
Merlin
soochh
Merlin
7,908
382
0
116
21,912
7,990
0
8,866
13,046
15,530
0
L
Zeus
25,928
1,956
0
199
17,648
6,328
0
8,576
9,072
55,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,162
Gold Earned
67,528
163
Minions Killed
204
7
Camps Cleared
3
955,541
Distance Traveled
1,074,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,747
1,134
88
7
0
256,955
1
W
Anubis
11,989
922
42
3
0
114,975
0
W
Odin
14,591
1,122
38
3
0
241,658
2
W
Arachne
13,032
1,002
5
0
0
224,529
0
W
Set
13,169
1,013
31
2
3
236,689
0
L
Hades
12,405
954
33
3
1
175,482
0
L
Odin
11,430
879
33
3
1
197,212
1
L
Thor
11,211
862
23
2
0
205,753
1
L
Merlin
12,202
939
15
1
0
175,056
0
L
Zeus
14,914
1,147
59
5
5
202,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role