Player Matchup

Neith
Neith
JockerrOP
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
KoblaLP
Ah Puch
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 3L
1,290 Elo+
Solo
Odin
Odin
ManooHawph
Odin
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 44
1,434 SR
1,430 Elo+

VS

Team Averages
Level 51
1,545 SR
1,405 Elo+
Baron Samedi
Baron Samedi
Drobbou_
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Juanilonchi
Fenrir
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 76L
1,525 Elo+
Solo
Izanami
Izanami
ThiagoMancini91
Izanami
Level 16
God Stats
5W - 8L
1,408 SR
Queue Stats
5W - 14L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JockerrOP
Neith
12
3 / 5 / 6
10,838
638
10,696
12,691
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
KoblaLP
Ah Puch
12
4 / 10 / 6
10,908
642
7,727
13,898
3,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
6 / 4 / 5
11,052
650
9,158
11,351
8,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drobbou_
Baron Samedi
12
2 / 3 / 8
10,943
644
4,784
8,928
3,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
16 / 0 / 2
14,613
860
21,268
17,462
13,685
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 10 / 7
11,057
650
6,198
12,501
3,900
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
19
19
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Drobbou_
Baron Samedi
2
3
8
2
L
Neith
JockerrOP
Neith
3
5
6
1.2
W
Fenrir
16
0
2
17
L
Ah Puch
KoblaLP
Ah Puch
4
10
6
0.7
L
6
4
5
2.13
W
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
32,250
37,940
Taken
38,891
15,751
Mitigated
21,000
3,984
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Drobbou_
Baron Samedi
4,784
791
80
2,022
8,928
3,415
664
1,505
7,423
21,482
0
L
Neith
JockerrOP
Neith
10,696
3,861
0
2,420
12,691
3,523
631
1,243
11,448
0
44,021
W
Fenrir
21,268
6,302
0
5,787
17,462
13,685
1,631
3,637
13,825
0
79,893
L
Ah Puch
KoblaLP
Ah Puch
7,727
510
0
814
13,898
3,317
267
559
13,339
36,070
0
L
9,158
2,717
0
750
11,351
8,911
371
3,010
8,341
0
17,077
W
6,198
4,613
0
95
12,501
3,900
683
2,709
9,792
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
36,613
165
Minions Killed
224
0
Camps Cleared
0
867,229
Distance Traveled
787,907
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,943
644
29
2
0
245,831
1
L
Neith
10,838
638
77
5
0
308,570
1
W
Fenrir
14,613
860
104
6
0
334,882
2
L
Ah Puch
10,908
642
69
4
0
253,140
6
L
Odin
11,052
650
19
1
0
305,519
3
W
Izanami
11,057
650
91
5
0
207,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role