Player Matchup

Izanami
Izanami
Axinatr
Izanami
Level 17
God Stats
30W - 17L
1,464 SR
Queue Stats
172W - 161L
1,742 Elo+
Party 2
Yemoja
Yemoja
Indemiks
Yemoja
Level 16
God Stats
51W - 37L
1,456 SR
Queue Stats
74W - 65L
1,742 Elo+
Party 2
He Bo
He Bo
TBEGoodwills
He Bo
Level 18
God Stats
10W - 10L
1,470 SR
Queue Stats
78W - 57L
1,742 Elo+
Party 2
Neith
Neith
Vxxshi
Neith
Level 8
God Stats
6W - 1L
1,492 SR
Queue Stats
195W - 168L
1,742 Elo+
Party 2
Cernunnos
Cernunnos
britogears
Cernunnos
Level 27
God Stats
1W - 2L
1,102 SR
Queue Stats
63W - 64L
1,382 Elo+
Solo
Team Averages
Level 17
1,397 SR
1,670 Elo+

VS

Team Averages
Level 18
1,573 SR
1,299 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
1W - 2L
1,707 SR
Queue Stats
4W - 7L
1,404 Elo+
Solo
Ares
Ares
Albion45_
Ares
Level 29
God Stats
15W - 13L
1,558 SR
Queue Stats
465W - 460L
1,116 Elo+
Party 1
Chang'e
Chang'e
LoganBrooks0511
Chang'e
Level 15
God Stats
0W - 5L
1,275 SR
Queue Stats
96W - 128L
1,036 Elo+
Party 1
Hun Batz
Hun Batz
Mr Killer 010
Hun Batz
Level 15
God Stats
4W - 3L
1,891 SR
Queue Stats
71W - 62L
1,582 Elo+
Solo
Odin
Odin
picotres37
Odin
Level 14
God Stats
1W - 2L
1,432 SR
Queue Stats
10W - 18L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axinatr
Izanami
15
4 / 4 / 6
10,473
455
8,538
11,597
5,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Indemiks
Yemoja
15
3 / 6 / 2
10,480
456
7,715
12,515
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 2 / 5
12,164
529
25,454
14,070
5,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Vxxshi
Neith
16
4 / 4 / 7
10,842
471
11,085
12,583
5,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
britogears
Cernunnos
15
3 / 7 / 3
10,214
444
14,947
14,137
5,108
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 7 / 3
9,745
424
3,651
18,521
15,286
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
17
7 / 3 / 6
11,055
481
8,516
14,741
7,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 6 / 7
9,952
433
9,393
16,225
5,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Mr Killer 010
Hun Batz
20
11 / 1 / 2
13,067
568
12,589
15,880
5,629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 4
9,197
400
6,023
20,902
11,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
24
Kills
22
23
Deaths
24
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
7
3
0.21
L
Ares
7
3
6
3.33
W
Izanami
Axinatr
Izanami
4
4
6
1.75
W
Yemoja
Indemiks
Yemoja
3
6
2
0.67
L
4
6
7
1.25
L
Hun Batz
Mr Killer 010
Hun Batz
11
1
2
12
W
10
2
5
6.25
W
Neith
Vxxshi
Neith
4
4
7
1.88
W
Cernunnos
britogears
Cernunnos
3
7
3
0.64
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,739
Damage
40,172
64,902
Taken
86,269
26,974
Mitigated
46,326
12,834
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,651
1,240
183
3,105
18,521
15,286
0
9,139
9,382
30,254
0
L
Ares
8,516
691
426
2,428
14,741
7,835
1,654
1,232
13,509
44,429
0
W
Izanami
Axinatr
Izanami
8,538
4,716
498
686
11,597
5,312
3,177
1,139
10,458
0
40,022
W
Yemoja
Indemiks
Yemoja
7,715
962
749
406
12,515
5,888
2,053
2,100
10,415
53,944
0
L
9,393
1,152
2,512
5,527
16,225
5,716
1,652
2,276
13,949
44,373
0
L
Hun Batz
Mr Killer 010
Hun Batz
12,589
3,758
0
3,052
15,880
5,629
0
7,138
8,742
0
88,195
W
25,454
2,538
988
7,238
14,070
5,388
2,754
2,833
11,237
81,286
0
W
Neith
Vxxshi
Neith
11,085
6,244
0
503
12,583
5,278
3,237
6,107
6,476
0
52,190
W
Cernunnos
britogears
Cernunnos
14,947
6,723
0
1,766
14,137
5,108
1,403
9,381
4,756
0
53,323
L
6,023
1,138
0
132
20,902
11,860
514
13,384
7,518
0
43,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
53,016
416
Minions Killed
393
0
Camps Cleared
0
1,940,722
Distance Traveled
1,975,424
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,745
424
52
2
0
355,191
0
L
Ares
11,055
481
57
2
0
380,527
1
W
Izanami
10,473
455
68
3
0
393,981
0
W
Yemoja
10,480
456
80
3
0
384,296
2
L
Chang'e
9,952
433
80
3
0
366,421
1
L
Hun Batz
13,067
568
136
6
0
512,557
0
W
He Bo
12,164
529
109
5
0
392,810
4
W
Neith
10,842
471
80
3
0
398,725
0
W
Cernunnos
10,214
444
79
3
0
370,910
5
L
Odin
9,197
400
68
3
0
360,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role