Player Matchup

Cupid
Cupid
CocoBunny94
Cupid
Level 7
God Stats
1W - 4L
1,800 SR
Queue Stats
2W - 4L
1,838 Elo+
Solo
Thor
Thor
KingCheaf
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,702 Elo+
Solo
Anubis
Anubis
Old_Skillful
Anubis
Level 26
God Stats
92W - 94L
1,406 SR
Queue Stats
145W - 176L
1,415 Elo+
Solo
Ganesha
Ganesha
Ten XL Zombies
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,703 Elo+
Solo
Ra
Ra
ZayyboDaGreat
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 197L
1,233 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,578 Elo+

VS

Team Averages
Level 39
1,572 SR
1,664 Elo+
Kuzenbo
Kuzenbo
Big_Fudge2
Kuzenbo
Level 29
God Stats
7W - 7L
1,524 SR
Queue Stats
122W - 99L
1,609 Elo+
Party 2
Neith
Neith
Changieyaj
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,555 Elo+
Solo
Ullr
Ullr
NegoAvacalhado
Ullr
Level 118
God Stats
13W - 6L
1,719 SR
Queue Stats
14W - 8L
1,805 Elo+
Party 1
Loki
Loki
TheRealMC3
Loki
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 127L
1,545 Elo+
Party 2
Odin
Odin
hyujikoko
Odin
Level 13
God Stats
5W - 6L
1,618 SR
Queue Stats
13W - 7L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,737
534
1,172
3,259
778
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
6
0 / 0 / 1
3,506
501
2,313
2,306
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
7
2 / 1 / 0
4,248
607
2,244
2,299
777
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
2,829
404
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

3
0 / 4 / 0
3,217
460
652
2,536
439
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Big_Fudge2
Kuzenbo
7
0 / 0 / 0
4,365
624
808
3,041
1,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
7
1 / 1 / 0
4,304
615
776
2,106
543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
5 / 1 / 0
5,670
810
2,463
2,232
578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
4,382
626
534
3,188
648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
9
1 / 0 / 1
4,824
689
1,913
2,815
1,455
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
7
7
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Big_Fudge2
Kuzenbo
0
0
0
0
W
Neith
1
1
0
1
L
0
2
0
0
L
Thor
0
0
1
0.5
W
5
1
0
5
L
Anubis
2
1
0
2
L
0
0
0
0
W
0
0
0
0
L
0
4
0
0
W
Odin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,381
Damage
6,494
10,400
Taken
13,382
2,528
Mitigated
4,545
2,384
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Big_Fudge2
Kuzenbo
808
330
147
897
3,041
1,321
0
570
2,471
8,439
0
W
Neith
776
471
0
304
2,106
543
498
196
1,910
0
17,841
L
1,172
598
36
884
3,259
778
125
0
3,259
0
12,347
L
Thor
2,313
295
0
90
2,306
534
0
709
1,597
0
7,550
W
2,463
1,172
0
500
2,232
578
2,190
1,470
762
0
26,003
L
Anubis
2,244
197
111
953
2,299
777
0
99
2,200
11,871
0
L
0
0
0
0
0
0
0
0
0
0
0
W
534
312
0
1,911
3,188
648
0
505
2,683
0
16,879
L
652
245
0
310
2,536
439
0
0
2,536
7,244
0
W
Odin
1,913
278
0
1,240
2,815
1,455
432
155
2,660
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,537
Gold Earned
23,545
63
Minions Killed
179
0
Camps Cleared
0
470,555
Distance Traveled
587,253
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,365
624
14
2
0
108,262
2
W
Neith
4,304
615
38
5
0
113,729
1
L
Cupid
3,737
534
21
3
0
116,040
0
L
Thor
3,506
501
13
2
0
141,163
1
W
Ullr
5,670
810
47
7
0
97,559
1
L
Anubis
4,248
607
19
3
0
142,485
1
L
Ganesha
2,829
404
0
0
0
0
0
W
Loki
4,382
626
40
6
0
134,417
0
L
Ra
3,217
460
10
1
0
70,867
0
W
Odin
4,824
689
40
6
0
133,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role