Player Matchup

Fenrir
Fenrir
Kazevile
Fenrir
Level 44
God Stats
2W - 0L
1,706 SR
Queue Stats
129W - 125L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
clrtyy
Heimdallr
Level 12
God Stats
45W - 43L
1,285 SR
Queue Stats
50W - 62L
963 Elo+
Solo
Raijin
Raijin
kirbyofthewild
Raijin
Level 20
God Stats
2W - 0L
1,706 SR
Queue Stats
82W - 80L
1,434 Elo+
Party 1
Team Averages
Level 25
1,565 SR
1,271 Elo+

VS

Team Averages
Level 47
1,576 SR
1,340 Elo+
Odin
Odin
EarthForce1
Odin
Level 13
God Stats
7W - 14L
1,493 SR
Queue Stats
9W - 19L
1,007 Elo+
Solo
Kukulkan
Kukulkan
deirasteiranavó
Kukulkan
Level 99
God Stats
11W - 7L
1,735 SR
Queue Stats
60W - 61L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ffshik111
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 41L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kazevile
Fenrir
20
21 / 6 / 9
21,335
762
36,181
26,032
14,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
clrtyy
Heimdallr
19
6 / 3 / 17
18,927
676
13,066
19,708
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 7 / 14
18,027
644
15,164
20,504
5,873
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 10
15,979
571
11,368
32,265
12,265
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 6 / 2
19,336
691
25,639
19,071
5,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ffshik111
Ah Muzen Cab
16
3 / 16 / 6
16,520
590
15,654
26,554
6,279
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
33
Kills
16
16
Deaths
34
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
12
10
0.5
W
Fenrir
Kazevile
Fenrir
21
6
9
4.25
W
Heimdallr
clrtyy
Heimdallr
6
3
17
4.83
L
12
6
2
2.17
L
Ah Muzen Cab
ffshik111
Ah Muzen Cab
3
16
6
0.38
W
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,411
Damage
52,661
66,244
Taken
77,890
26,308
Mitigated
23,965
14,822
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,368
4,516
610
2,293
32,265
12,265
257
6,627
25,638
0
41,961
W
Fenrir
Kazevile
Fenrir
36,181
7,813
0
5,418
26,032
14,030
0
12,100
13,202
0
81,632
W
Heimdallr
clrtyy
Heimdallr
13,066
3,733
0
3,212
19,708
6,405
1,311
8,215
10,233
0
96,431
L
25,639
1,055
0
3,941
19,071
5,421
383
3,508
15,563
112,337
0
L
Ah Muzen Cab
ffshik111
Ah Muzen Cab
15,654
5,740
0
2,776
26,554
6,279
508
5,589
20,964
0
78,419
W
15,164
3,117
501
5,691
20,504
5,873
1,242
5,391
15,113
75,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,289
Gold Earned
51,835
367
Minions Killed
341
0
Camps Cleared
0
1,432,207
Distance Traveled
1,343,510
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,979
571
61
2
0
439,196
7
W
Fenrir
21,335
762
83
3
0
523,679
0
W
Heimdallr
18,927
676
150
5
0
501,428
0
L
Kukulkan
19,336
691
169
6
0
459,328
7
L
Ah Muzen Cab
16,520
590
111
4
0
444,986
1
W
Raijin
18,027
644
134
5
0
407,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role