Player Matchup

Olorun
Olorun
CaptSnugglez
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,402 Elo+
Party 3
Odin
Odin
INSANENATOR
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,200 Elo+
Solo
Janus
Janus
Ian2242
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,136 Elo+
Party 4
Rama
Rama
VGN Cindy
Rama
Level 86
God Stats
0W - 2L
1,251 SR
Queue Stats
36W - 32L
1,306 Elo+
Party 4
Nemesis
Nemesis
Zolant
Nemesis
Level 63
God Stats
4W - 7L
1,500 SR
Queue Stats
312W - 288L
1,402 Elo+
Party 3
Team Averages
Level 44
1,450 SR
1,289 Elo+

VS

Team Averages
Level 40
1,500 SR
1,443 Elo+
Ne Zha
Ne Zha
Evolve X Adkins
Ne Zha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,682 Elo+
Party 2
Agni
Agni
ScuttleBerry
Agni
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 58L
1,266 Elo+
Party 1
Yemoja
Yemoja
SirMunch
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Neith
Neith
The Frozen Yeet
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Fafnir
Fafnir
ThePaperKnight
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 7 / 7
11,746
653
21,642
18,610
8,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 7 / 11
12,032
668
9,471
20,107
14,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Ian2242
Janus
17
1 / 10 / 8
10,621
590
16,498
15,699
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
20
5 / 3 / 8
12,290
683
14,110
14,912
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zolant
Nemesis
18
2 / 6 / 13
11,300
628
5,823
16,701
9,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 17
12,895
716
17,907
19,549
9,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 19
12,714
706
14,682
13,633
6,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
SirMunch
Yemoja
20
5 / 3 / 22
13,109
728
14,437
16,958
9,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 16
13,646
758
22,392
13,929
6,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 24
13,068
726
6,214
17,896
26,004
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
131
17
Kills
33
33
Deaths
18
47
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Olorun
7
7
7
1.5
W
9
6
17
2.92
L
2
7
11
1.07
L
Janus
Ian2242
Janus
1
10
8
0.5
W
5
3
19
4.83
W
Yemoja
SirMunch
Yemoja
5
3
22
5.33
W
11
3
16
6.33
W
3
3
24
5
L
Rama
5
3
8
3
L
Nemesis
Zolant
Nemesis
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,544
Damage
75,632
86,029
Taken
81,965
43,368
Mitigated
57,415
27,935
Healing
44,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
21,642
8,444
3,511
6,136
18,610
8,154
91
7,111
11,499
40,798
0
W
17,907
3,863
1,660
3,529
19,549
9,216
819
8,412
11,137
0
39,084
L
9,471
1,693
2,312
2,038
20,107
14,849
476
7,145
12,962
0
20,897
L
Janus
Ian2242
Janus
16,498
1,043
258
802
15,699
4,715
248
6,868
8,831
33,165
0
W
14,682
1,153
1,612
3,312
13,633
6,474
252
5,528
8,105
37,717
0
W
Yemoja
SirMunch
Yemoja
14,437
2,460
16,223
7,033
16,958
9,260
1,742
7,892
9,066
38,375
0
W
22,392
15,120
1,932
2,737
13,929
6,461
2,533
8,026
5,903
0
37,393
W
6,214
1,823
626
5,563
17,896
26,004
462
8,282
9,614
15,881
0
L
Rama
14,110
8,563
3,059
4,502
14,912
6,068
2,625
6,832
8,080
0
36,548
L
Nemesis
Zolant
Nemesis
5,823
1,064
2,317
3,000
16,701
9,582
51
7,377
9,324
0
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,989
Gold Earned
65,432
152
Minions Killed
192
0
Camps Cleared
0
1,464,081
Distance Traveled
1,467,759
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,746
653
40
2
0
268,198
0
W
Ne Zha
12,895
716
20
1
0
317,559
0
L
Odin
12,032
668
19
1
0
289,041
1
L
Janus
10,621
590
35
2
0
245,890
0
W
Agni
12,714
706
57
3
0
269,977
0
W
Yemoja
13,109
728
51
3
0
319,969
1
W
Neith
13,646
758
36
2
0
259,613
0
W
Fafnir
13,068
726
28
2
0
300,641
0
L
Rama
12,290
683
48
3
0
304,956
0
L
Nemesis
11,300
628
10
1
0
355,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role