Player Matchup

Chaac
Chaac
MR PICKLE98
Chaac
Level 56
God Stats
17W - 9L
1,686 SR
Queue Stats
19W - 13L
1,549 Elo+
Party 1
Medusa
Medusa
PoisonPancake67
Medusa
Level 28
God Stats
14W - 6L
1,659 SR
Queue Stats
21W - 13L
1,516 Elo+
Party 1
Sol
Sol
Voskuhl
Sol
Level 66
God Stats
6W - 2L
1,628 SR
Queue Stats
24W - 18L
1,518 Elo+
Party 1
Team Averages
Level 50
1,657 SR
1,528 Elo+

VS

Team Averages
Level 14
1,354 SR
1,326 Elo+
Chang'e
Chang'e
 
Chang'e
Level 7
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Apollo
Apollo
CorporalCack350
Apollo
Level 26
God Stats
3W - 9L
1,387 SR
Queue Stats
17W - 24L
1,465 Elo+
Solo
Nu Wa
Nu Wa
fast as bullet
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 4
5,718
953
3,714
3,273
2,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
4 / 2 / 3
6,010
1,002
2,582
4,375
1,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
8
3 / 0 / 4
5,739
957
2,380
3,795
945
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 4 / 1
4,798
800
1,677
4,672
1,248
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

5
0 / 1 / 0
4,261
710
345
2,022
500
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 6 / 0
4,229
705
2,139
4,498
941
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
1
0.38
L
0
1
0
0
W
4
0
4
6
W
4
2
3
2.75
W
Sol
3
0
4
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,676
Damage
4,161
11,443
Taken
11,192
4,488
Mitigated
2,689
2,627
Healing
1,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,677
80
168
695
4,672
1,248
0
1,378
3,294
5,149
0
L
345
255
0
266
2,022
500
0
120
1,902
0
7,228
W
3,714
737
147
1,342
3,273
2,205
352
1,368
1,905
0
14,696
W
2,582
967
0
0
4,375
1,338
1,655
1,434
2,941
0
10,992
W
Sol
2,380
679
0
1,138
3,795
945
582
1,038
2,757
16,016
0
L
2,139
1,355
0
98
4,498
941
0
938
3,560
6,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,467
Gold Earned
13,288
66
Minions Killed
34
0
Camps Cleared
0
373,457
Distance Traveled
242,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,798
800
8
1
0
97,883
0
L
Apollo
4,261
710
14
2
0
61,178
0
W
Chaac
5,718
953
13
2
0
125,555
0
W
Medusa
6,010
1,002
28
5
0
112,848
0
W
Sol
5,739
957
25
4
0
135,054
0
L
Nu Wa
4,229
705
12
2
0
83,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role