Player Matchup

Terra
Terra
CeasingComa209
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,702 Elo+
Solo
Rama
Rama
J0LLY FAWN
Rama
Level 129
God Stats
2W - 4L
1,266 SR
Queue Stats
456W - 518L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
shadow1knight25
Zhong Kui
Level 124
God Stats
0W - 1L
1,340 SR
Queue Stats
12W - 12L
1,557 Elo+
Solo
Team Averages
Level 120
1,369 SR
1,638 Elo+

VS

Team Averages
Level 115
1,550 SR
1,742 Elo+
Xing Tian
Xing Tian
Bobrey248
Xing Tian
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,923 Elo+
Solo
Izanami
Izanami
II ALESSO II
Izanami
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
234W - 236L
1,667 Elo+
Party 1
Discordia
Discordia
ObscureHercules
Discordia
Level 147
God Stats
5W - 1L
1,651 SR
Queue Stats
304W - 299L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
12,896
561
7,846
16,578
19,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 2
13,298
578
17,180
22,848
8,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
shadow1knight25
Zhong Kui
15
4 / 7 / 6
14,559
633
13,766
20,466
16,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bobrey248
Xing Tian
14
4 / 5 / 8
14,866
646
9,039
21,880
21,643
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
II ALESSO II
Izanami
16
4 / 2 / 10
15,164
659
13,271
12,193
4,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
ObscureHercules
Discordia
17
8 / 3 / 5
15,693
682
28,765
14,338
4,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
16
16
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bobrey248
Xing Tian
4
5
8
1.6
L
2
5
6
1
W
Izanami
II ALESSO II
Izanami
4
2
10
4.5
L
4
4
2
1.25
W
Discordia
ObscureHercules
Discordia
8
3
5
3.5
L
Zhong Kui
shadow1knight25
Zhong Kui
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
51,075
59,892
Taken
48,411
44,365
Mitigated
30,646
24,950
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bobrey248
Xing Tian
9,039
479
0
2,184
21,880
21,643
254
8,542
13,338
34,070
0
L
7,846
723
5,361
5,773
16,578
19,805
28
8,560
8,018
28,532
0
W
Izanami
II ALESSO II
Izanami
13,271
9,328
0
1,265
12,193
4,337
1,286
5,515
6,678
0
70,872
L
17,180
15,024
0
9,398
22,848
8,086
981
17,045
5,803
0
71,290
W
Discordia
ObscureHercules
Discordia
28,765
884
0
719
14,338
4,666
1,084
7,583
6,755
101,016
0
L
Zhong Kui
shadow1knight25
Zhong Kui
13,766
1,473
0
4,418
20,466
16,474
249
12,233
8,233
60,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
45,723
257
Minions Killed
299
0
Camps Cleared
0
1,145,172
Distance Traveled
1,271,148
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,866
646
26
1
0
416,973
3
L
Terra
12,896
561
34
1
0
425,618
8
W
Izanami
15,164
659
130
6
0
443,094
3
L
Rama
13,298
578
123
5
0
363,877
0
W
Discordia
15,693
682
143
6
0
411,081
3
L
Zhong Kui
14,559
633
100
4
0
355,677
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role