Player Matchup

Hel
Hel
 
Hel
Level 61
God Stats
10W - 3L
1,456 SR
Queue Stats
65W - 54L
1,419 Elo+
Solo
Horus
Horus
Jia001
Horus
Level 80
God Stats
24W - 10L
1,628 SR
Queue Stats
90W - 96L
1,376 Elo+
Solo
Anhur
Anhur
LoftyStyx964
Anhur
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 65L
1,303 Elo+
Party 1
Da Ji
Da Ji
prs dude18
Da Ji
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 248L
1,359 Elo+
Party 1
Medusa
Medusa
spookdaddy
Medusa
Level 32
God Stats
42W - 61L
1,181 SR
Queue Stats
237W - 228L
1,359 Elo+
Party 1
Team Averages
Level 71
1,453 SR
1,363 Elo+

VS

Team Averages
Level 83
1,507 SR
1,316 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CALLOFHEAVYDUTY
Poseidon
Level 85
God Stats
3W - 5L
1,720 SR
Queue Stats
71W - 68L
1,381 Elo+
Solo
Jormungandr
Jormungandr
JROMUNNYDET
Jormungandr
Level 67
God Stats
5W - 4L
1,621 SR
Queue Stats
228W - 223L
1,326 Elo+
Party 2
Mercury
Mercury
oneheartway
Mercury
Level 156
God Stats
0W - 2L
1,195 SR
Queue Stats
635W - 619L
1,312 Elo+
Party 2
Hercules
Hercules
xCool_Breeze
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 4 / 12
10,893
1,089
10,872
14,304
7,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
Jia001
Horus
17
5 / 3 / 14
11,079
1,108
10,095
14,876
9,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 16
11,381
1,138
9,984
10,022
3,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
18
11 / 2 / 11
12,246
1,225
15,624
9,227
3,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
spookdaddy
Medusa
16
1 / 0 / 8
9,543
954
2,969
4,918
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 9 / 5
10,697
1,070
14,222
14,914
5,390
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
16
4 / 7 / 4
10,583
1,058
12,508
11,803
3,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
JROMUNNYDET
Jormungandr
16
4 / 4 / 5
10,542
1,054
11,806
12,131
8,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
oneheartway
Mercury
14
0 / 4 / 4
8,820
882
3,075
6,326
2,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
xCool_Breeze
Hercules
16
0 / 3 / 8
9,428
943
3,759
11,597
6,658
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
27
Kills
11
11
Deaths
27
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
12
2.5
L
Heimdallr
 
Heimdallr
3
9
5
0.61
L
Poseidon
4
7
4
0.86
L
Jormungandr
JROMUNNYDET
Jormungandr
4
4
5
1.63
W
Horus
Jia001
Horus
5
3
14
4
W
6
2
16
7
L
Mercury
oneheartway
Mercury
0
4
4
0.5
W
Da Ji
11
2
11
8.25
W
Medusa
spookdaddy
Medusa
1
0
8
5
L
Hercules
xCool_Breeze
Hercules
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
45,370
53,347
Taken
56,771
25,742
Mitigated
26,543
17,336
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,872
165
3,572
7,021
14,304
7,208
0
8,312
5,992
32,150
0
L
Heimdallr
 
Heimdallr
14,222
4,473
0
0
14,914
5,390
0
1,394
13,520
0
32,099
L
Poseidon
12,508
1,688
0
1,716
11,803
3,519
0
1,677
10,126
34,351
0
L
Jormungandr
JROMUNNYDET
Jormungandr
11,806
2,376
0
0
12,131
8,118
0
2,954
9,177
31,991
0
W
Horus
Jia001
Horus
10,095
5,198
1,089
3,922
14,876
9,116
0
6,564
8,312
0
18,964
W
9,984
3,691
0
0
10,022
3,674
0
4,618
5,404
0
28,321
L
Mercury
oneheartway
Mercury
3,075
552
0
0
6,326
2,858
0
828
5,498
0
11,457
W
Da Ji
15,624
5,876
0
1,290
9,227
3,928
0
2,716
6,506
0
26,436
W
Medusa
spookdaddy
Medusa
2,969
2,054
0
442
4,918
1,816
0
2,281
2,637
0
20,751
L
Hercules
xCool_Breeze
Hercules
3,759
691
0
2,065
11,597
6,658
0
4,019
7,578
242
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,142
Gold Earned
50,070
181
Minions Killed
169
8
Camps Cleared
6
988,273
Distance Traveled
932,635
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,893
1,089
56
6
0
193,472
0
L
Heimdallr
10,697
1,070
35
4
2
182,470
0
L
Poseidon
10,583
1,058
61
6
0
160,482
1
L
Jormungandr
10,542
1,054
41
4
0
179,587
0
W
Horus
11,079
1,108
11
1
3
201,365
0
W
Anhur
11,381
1,138
44
4
2
181,691
0
L
Mercury
8,820
882
12
1
4
202,657
0
W
Da Ji
12,246
1,225
22
2
3
237,795
0
W
Medusa
9,543
954
48
5
0
173,950
0
L
Hercules
9,428
943
20
2
0
207,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role