Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LittleNinjaSober
Eset
Level 87
God Stats
11W - 8L
1,585 SR
Queue Stats
309W - 281L
1,580 Elo+
Party 1
King Arthur
King Arthur
Neptune-C
King Arthur
Level 108
God Stats
82W - 56L
1,661 SR
Queue Stats
112W - 98L
1,615 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,565 Elo+

VS

Team Averages
Level 112
1,577 SR
1,503 Elo+
Ra
Ra
BROJSimpson1210
Ra
Level 66
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 4L
1,491 Elo+
Solo
Rama
Rama
Mexican Shy Guy
Rama
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,502 Elo+
Party 2
Serqet
Serqet
OriTheGod
Serqet
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 4 / 10
11,626
727
12,059
17,946
5,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 4 / 12
11,408
713
13,428
10,187
3,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Neptune-C
King Arthur
12
8 / 3 / 5
11,108
694
16,139
17,478
21,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
10,723
670
12,833
14,399
5,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 8 / 5
9,942
621
10,581
15,736
5,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
OriTheGod
Serqet
12
3 / 7 / 7
10,372
648
11,811
20,627
19,343
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
11
11
Deaths
19
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
10
2.75
L
5
4
4
1.75
W
5
4
12
2.75
L
3
8
5
0.69
W
King Arthur
Neptune-C
King Arthur
8
3
5
3.5
L
Serqet
OriTheGod
Serqet
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,626
Damage
35,225
45,611
Taken
50,762
31,134
Mitigated
31,011
20,007
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,059
3,895
781
10,696
17,946
5,983
2,144
4,503
13,443
48,773
0
L
12,833
1,166
4,501
5,116
14,399
5,732
0
6,376
8,023
46,063
0
W
13,428
758
1,565
2,449
10,187
3,449
507
2,631
6,955
41,261
0
L
10,581
6,978
0
2,063
15,736
5,936
0
8,892
6,844
0
30,187
W
King Arthur
Neptune-C
King Arthur
16,139
2,239
0
4,516
17,478
21,702
39
5,739
11,227
0
28,365
L
Serqet
OriTheGod
Serqet
11,811
2,938
0
3,360
20,627
19,343
0
10,239
10,388
0
24,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
31,037
157
Minions Killed
135
0
Camps Cleared
0
872,208
Distance Traveled
839,021
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,626
727
76
5
0
282,585
1
L
Ra
10,723
670
74
5
0
292,782
0
W
Eset
11,408
713
61
4
0
283,054
5
L
Rama
9,942
621
41
3
0
220,507
1
W
King Arthur
11,108
694
20
1
0
306,569
3
L
Serqet
10,372
648
20
1
0
325,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role