Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DhydratedSnoman
Bellona
Level 121
God Stats
2W - 2L
1,514 SR
Queue Stats
28W - 16L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
Mayhem4517
Baron Samedi
Level 107
God Stats
0W - 1L
1,653 SR
Queue Stats
40W - 26L
1,636 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,605 Elo+

VS

Team Averages
Level 94
1,430 SR
1,452 Elo+
Heimdallr
Heimdallr
Bear2Pin
Heimdallr
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 19L
1,409 Elo+
Solo
Nike
Nike
CountSudoku
Nike
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 115L
1,581 Elo+
Solo
Chang'e
Chang'e
shenise
Chang'e
Level 46
God Stats
2W - 1L
1,289 SR
Queue Stats
6W - 3L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 7 / 8
11,957
664
15,642
15,960
5,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 10 / 8
13,082
727
14,696
22,567
25,018
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Mayhem4517
Baron Samedi
14
5 / 7 / 9
12,594
700
15,827
17,487
13,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bear2Pin
Heimdallr
16
8 / 4 / 14
13,876
771
18,504
23,046
10,262
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
8 / 6 / 13
13,239
736
15,926
21,156
20,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
shenise
Chang'e
14
8 / 6 / 13
13,210
734
11,026
15,259
5,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
15
Kills
24
24
Deaths
16
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
8
1.14
W
Heimdallr
Bear2Pin
Heimdallr
8
4
14
3.75
W
8
6
13
2.42
L
6
10
8
1
L
Baron Samedi
Mayhem4517
Baron Samedi
5
7
9
1.36
W
Chang'e
shenise
Chang'e
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
45,456
56,014
Taken
59,461
43,452
Mitigated
36,650
18,102
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,642
6,028
0
5,515
15,960
5,058
1,063
2,938
13,022
0
57,812
W
Heimdallr
Bear2Pin
Heimdallr
18,504
8,195
0
5,764
23,046
10,262
2,509
7,556
15,490
0
75,614
W
15,926
2,171
0
1,780
21,156
20,816
813
5,627
15,529
0
35,885
L
14,696
4,275
0
5,102
22,567
25,018
34
6,182
16,385
1,070
35,288
L
Baron Samedi
Mayhem4517
Baron Samedi
15,827
1,274
2,700
4,785
17,487
13,376
871
1,950
15,537
55,043
0
W
Chang'e
shenise
Chang'e
11,026
788
4,547
6,484
15,259
5,572
669
3,722
11,537
34,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
40,325
193
Minions Killed
197
0
Camps Cleared
0
945,447
Distance Traveled
938,130
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,957
664
82
5
0
282,804
4
W
Heimdallr
13,876
771
110
6
0
312,765
0
W
Nike
13,239
736
37
2
0
315,347
3
L
Bellona
13,082
727
44
2
0
345,108
4
L
Baron Samedi
12,594
700
67
4
0
317,535
2
W
Chang'e
13,210
734
50
3
0
310,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role