Player Matchup

Merlin
Merlin
Absouless
Merlin
Level 21
God Stats
12W - 26L
1,183 SR
Queue Stats
109W - 132L
1,103 Elo+
Party 3
Thor
Thor
Dundiddy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,098 Elo+
Party 3
Odin
Odin
Oxcide0000
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 133L
1,103 Elo+
Party 1
Ratatoskr
Ratatoskr
elleventhgull
Ratatoskr
Level 7
God Stats
1W - 10L
1,013 SR
Queue Stats
19W - 26L
725 Elo+
Party 3
Nemesis
Nemesis
illbefine0000
Nemesis
Level 15
God Stats
72W - 71L
1,321 SR
Queue Stats
94W - 115L
1,103 Elo+
Party 1
Team Averages
Level 12
1,303 SR
1,026 Elo+

VS

Team Averages
Level 15
1,374 SR
1,167 Elo+
Loki
Loki
 
Loki
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 18L
1,165 Elo+
Solo
Zeus
Zeus
BMZacha
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,129 Elo+
Party 2
Artemis
Artemis
Derekoliverx
Artemis
Level 10
God Stats
10W - 7L
1,334 SR
Queue Stats
17W - 18L
1,248 Elo+
Party 2
Bellona
Bellona
Dovakin170698
Bellona
Level 22
God Stats
23W - 16L
1,382 SR
Queue Stats
95W - 122L
1,248 Elo+
Party 2
Serqet
Serqet
jperin71
Serqet
Level 24
God Stats
15W - 25L
1,152 SR
Queue Stats
69W - 80L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Absouless
Merlin
20
11 / 5 / 23
19,090
1,123
24,476
19,481
7,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
20
2 / 8 / 22
15,965
939
11,899
27,987
24,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 13 / 21
17,718
1,042
17,504
41,141
54,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
elleventhgull
Ratatoskr
20
6 / 7 / 15
16,499
971
16,112
25,661
21,395
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
20
13 / 17 / 8
17,916
1,054
24,554
38,140
17,988
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
0 / 6 / 11
13,816
813
919
11,570
4,692
Zeus
BMZacha
Zeus
20
17 / 14 / 24
20,270
1,192
40,798
26,834
24,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Derekoliverx
Artemis
20
14 / 7 / 24
19,533
1,149
52,916
22,568
10,048
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
20
7 / 6 / 24
17,736
1,043
18,773
26,003
27,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
jperin71
Serqet
20
11 / 7 / 27
18,280
1,075
23,611
19,424
8,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
159
40
Kills
49
50
Deaths
40
89
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
6
11
0.92
L
Merlin
Absouless
Merlin
11
5
23
4.5
W
Zeus
BMZacha
Zeus
17
14
24
2.07
W
Artemis
Derekoliverx
Artemis
14
7
24
3.71
W
Bellona
7
6
24
3.17
L
Thor
2
8
22
1.63
L
8
13
21
1.42
L
Ratatoskr
elleventhgull
Ratatoskr
6
7
15
1.93
L
Nemesis
13
17
8
1
W
Serqet
jperin71
Serqet
11
7
27
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,545
Damage
137,017
152,410
Taken
106,399
126,229
Mitigated
74,594
7,353
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
919
516
0
0
11,570
4,692
0
869
10,701
0
3,918
L
Merlin
Absouless
Merlin
24,476
1,301
0
1,334
19,481
7,812
0
5,019
14,092
62,491
0
W
Zeus
BMZacha
Zeus
40,798
12,259
0
0
26,834
24,050
0
8,151
18,683
65,889
0
W
Artemis
Derekoliverx
Artemis
52,916
39,319
0
5,208
22,568
10,048
0
7,402
15,166
0
83,261
W
Bellona
18,773
6,800
0
2,925
26,003
27,327
0
4,506
21,497
26
60,078
L
Thor
11,899
4,559
0
0
27,987
24,358
0
8,793
18,803
117
36,355
L
17,504
7,933
0
1,704
41,141
54,676
0
8,886
31,535
840
36,262
L
Ratatoskr
elleventhgull
Ratatoskr
16,112
7,260
0
1,013
25,661
21,395
0
9,620
16,041
0
42,490
L
Nemesis
24,554
15,577
0
3,302
38,140
17,988
0
8,506
29,634
0
41,591
W
Serqet
jperin71
Serqet
23,611
14,913
0
722
19,424
8,477
0
4,252
15,172
0
31,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,188
Gold Earned
89,635
249
Minions Killed
255
6
Camps Cleared
1
1,463,851
Distance Traveled
1,351,861
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,816
813
8
0
0
221,782
0
L
Merlin
19,090
1,123
84
5
1
280,350
0
W
Zeus
20,270
1,192
53
3
1
237,981
2
W
Artemis
19,533
1,149
72
4
0
239,924
0
W
Bellona
17,736
1,043
94
6
0
323,462
4
L
Thor
15,965
939
46
3
1
301,399
3
L
Odin
17,718
1,042
44
3
0
296,665
0
L
Ratatoskr
16,499
971
56
3
2
327,883
0
L
Nemesis
17,916
1,054
19
1
2
257,554
1
W
Serqet
18,280
1,075
28
2
0
328,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role