Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LostPS
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,722 Elo+
Party 1
Geb
Geb
SidoPutão
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,524 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,549 Elo+

VS

Team Averages
Level 139
1,506 SR
1,492 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LeaaN
Heimdallr
Level 160
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 3L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
MemeNerd
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Pele
Pele
iAmbar
Pele
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 7 / 7
11,643
685
22,402
30,051
42,369
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ra
 
Ra
18
2 / 6 / 10
11,032
649
12,952
19,868
12,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
15
1 / 10 / 11
10,230
602
19,659
22,047
10,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
LostPS
Merlin
19
5 / 6 / 6
12,015
707
21,325
17,972
9,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 9 / 8
10,400
612
7,007
24,346
29,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 3 / 19
11,964
704
7,551
20,625
15,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
 
Sun Wukong
19
4 / 4 / 26
11,722
690
15,530
23,896
26,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
LeaaN
Heimdallr
20
16 / 2 / 19
14,009
824
38,120
15,641
8,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
MemeNerd
Ah Puch
19
7 / 2 / 12
12,184
717
22,086
18,039
7,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
iAmbar
Pele
20
7 / 3 / 24
12,331
725
23,646
25,692
27,472
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
138
14
Kills
38
38
Deaths
14
42
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
7
7
1.21
L
Ra
 
Ra
2
6
10
1.17
L
Heimdallr
 
Heimdallr
1
10
11
0.65
W
Hel
 
Hel
4
3
19
4.5
W
Sun Wukong
 
Sun Wukong
4
4
26
4.25
W
Heimdallr
LeaaN
Heimdallr
16
2
19
12.75
L
Merlin
LostPS
Merlin
5
6
6
1.33
W
Ah Puch
MemeNerd
Ah Puch
7
2
12
6.5
L
1
9
8
0.56
W
Pele
iAmbar
Pele
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,345
Damage
106,933
114,284
Taken
103,893
103,294
Mitigated
85,218
42,951
Healing
69,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
22,402
4,032
1,198
2,063
30,051
42,369
480
7,593
22,458
42,408
395
L
Ra
 
Ra
12,952
638
19,266
8,810
19,868
12,402
291
4,443
15,412
38,795
0
L
Heimdallr
 
Heimdallr
19,659
7,906
1,553
2,548
22,047
10,248
1,857
4,778
17,269
0
30,799
W
Hel
 
Hel
7,551
637
24,386
12,966
20,625
15,118
1,071
14,682
5,943
22,303
0
W
Sun Wukong
 
Sun Wukong
15,530
1,917
2,677
6,566
23,896
26,579
444
13,689
8,731
581
27,883
W
Heimdallr
LeaaN
Heimdallr
38,120
15,649
61
2,969
15,641
8,144
1,838
9,657
5,984
0
69,333
L
Merlin
LostPS
Merlin
21,325
910
2,876
1,713
17,972
9,127
686
6,026
11,946
35,920
0
W
Ah Puch
MemeNerd
Ah Puch
22,086
949
2,810
7,230
18,039
7,905
787
11,478
6,561
39,547
0
L
7,007
692
2,068
856
24,346
29,148
374
7,138
17,201
13,815
0
W
Pele
iAmbar
Pele
23,646
4,605
3,502
6,765
25,692
27,472
929
13,945
11,588
0
36,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
62,210
180
Minions Killed
170
0
Camps Cleared
0
1,364,978
Distance Traveled
1,658,032
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,643
685
53
3
0
242,994
3
L
Ra
11,032
649
55
3
0
287,412
0
L
Heimdallr
10,230
602
26
2
0
292,505
0
W
Hel
11,964
704
30
2
0
296,303
1
W
Sun Wukong
11,722
690
20
1
0
360,937
0
W
Heimdallr
14,009
824
61
4
0
294,547
3
L
Merlin
12,015
707
35
2
0
244,804
3
W
Ah Puch
12,184
717
28
2
0
346,276
4
L
Geb
10,400
612
11
1
0
297,263
1
W
Pele
12,331
725
31
2
0
359,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role