Player Matchup

Rama
Rama
BLazinBL99
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 18L
1,847 Elo+
Party 1
Hel
Hel
IntenseJulian
Hel
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 73L
1,847 Elo+
Party 1
Artio
Artio
JayJayMessy
Artio
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 82L
1,824 Elo+
Party 1
Ymir
Ymir
St0rmWalker
Ymir
Level 86
God Stats
6W - 0L
1,500 SR
Queue Stats
146W - 64L
1,860 Elo+
Party 1
Ah Puch
Ah Puch
ixDARKxZEUSxx
Ah Puch
Level 89
God Stats
7W - 0L
1,721 SR
Queue Stats
178W - 93L
1,824 Elo+
Party 1
Team Averages
Level 58
1,544 SR
1,840 Elo+

VS

Team Averages
Level 66
1,507 SR
1,626 Elo+
Fafnir
Fafnir
Birikos
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 23L
1,882 Elo+
Party 2
Hera
Hera
Danknips
Hera
Level 125
God Stats
9W - 6L
1,749 SR
Queue Stats
578W - 499L
1,694 Elo+
Party 2
Ra
Ra
Dem3ter
Ra
Level 86
God Stats
8W - 10L
1,343 SR
Queue Stats
444W - 403L
1,611 Elo+
Party 2
Chernobog
Chernobog
Minecref
Chernobog
Level 83
God Stats
1W - 2L
1,444 SR
Queue Stats
184W - 147L
1,723 Elo+
Party 2
Da Ji
Da Ji
SensiStar XL
Da Ji
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
13,996
666
11,309
19,843
10,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 23
12,871
613
9,200
19,369
12,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 5 / 27
12,695
605
5,669
46,136
61,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 3 / 24
13,545
645
19,995
42,191
58,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
20
15 / 2 / 19
17,832
849
51,677
28,297
15,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Birikos
Fafnir
20
1 / 3 / 10
13,050
621
11,589
27,543
46,516
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
20
4 / 5 / 10
13,669
651
28,382
14,790
8,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 7 / 7
13,309
634
19,290
23,534
13,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Minecref
Chernobog
20
8 / 6 / 9
14,729
701
58,642
19,682
12,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 16 / 10
10,206
486
15,413
20,162
8,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
63
37
Kills
17
17
Deaths
37
112
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
4
19
4.13
L
Fafnir
Birikos
Fafnir
1
3
10
2
L
Hera
4
5
10
1.8
L
4
7
7
1.07
W
4
3
23
5.17
W
2
5
27
3.1
L
Chernobog
Minecref
Chernobog
8
6
9
2.08
L
0
16
10
0.31
W
9
3
24
7
W
Ah Puch
15
2
19
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,850
Damage
133,316
155,836
Taken
105,711
158,148
Mitigated
89,475
95,672
Healing
43,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,309
10,563
2,354
3,627
19,843
10,372
3,960
8,679
11,164
0
38,727
L
Fafnir
Birikos
Fafnir
11,589
3,659
1,219
5,913
27,543
46,516
567
20,185
7,358
17,588
0
L
Hera
28,382
4,068
4,368
2,382
14,790
8,096
918
12,347
2,443
58,917
0
L
19,290
894
15,115
9,916
23,534
13,908
625
22,009
1,525
48,893
0
W
9,200
1,586
61,585
11,181
19,369
12,083
387
7,684
11,685
20,356
0
W
5,669
575
1,800
1,487
46,136
61,371
1,380
15,178
30,958
20,260
0
L
Chernobog
Minecref
Chernobog
58,642
25,602
2,218
2,192
19,682
12,555
870
16,020
3,662
0
94,602
L
15,413
3,330
0
0
20,162
8,400
0
15,980
4,182
0
17,874
W
19,995
1,771
3,050
2,875
42,191
58,799
388
17,285
24,906
36,164
0
W
Ah Puch
51,677
2,118
1,317
6,396
28,297
15,523
638
10,435
17,862
108,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,939
Gold Earned
64,963
228
Minions Killed
215
0
Camps Cleared
0
1,800,997
Distance Traveled
1,482,430
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,996
666
45
2
0
320,460
0
L
Fafnir
13,050
621
11
1
0
341,013
2
L
Hera
13,669
651
58
3
0
331,357
1
L
Ra
13,309
634
71
3
0
306,117
8
W
Hel
12,871
613
21
1
0
396,260
0
W
Artio
12,695
605
12
1
0
386,356
0
L
Chernobog
14,729
701
74
4
0
289,476
2
L
Da Ji
10,206
486
1
0
0
214,467
0
W
Ymir
13,545
645
30
1
0
336,046
0
W
Ah Puch
17,832
849
120
6
0
361,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role