Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Silver IV
rabcabab
Skadi
Silver IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze I
xFruit Officerx
Kukulkan
Bronze I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,411 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,500 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,491 SR
1,248 MMR
Chaac
Chaac
Silver II
NoRiseUpLights
Chaac
Silver II
Level 108
God Stats
50W - 46L
1,581 SR
Queue Stats
265W - 288L
1,144 MMR
Party 1
Chang'e
Chang'e
Silver II
STARboy_Bangs577
Chang'e
Silver II
Level 106
God Stats
2W - 1L
1,240 SR
Queue Stats
346W - 344L
1,127 MMR
Solo
Ymir
Ymir
Gold III
TiM QuEaSy
Ymir
Gold III
Level 98
God Stats
8W - 7L
1,651 SR
Queue Stats
64W - 75L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 6 / 1
8,363
558
4,033
14,650
10,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
rabcabab
Skadi
12
4 / 6 / 0
11,104
740
9,808
10,466
2,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
11
0 / 8 / 4
9,685
646
10,566
10,068
2,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaZeusHeimdallrMedusaBacchus

VS

Bans
VulcanThanatosXing TianPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 1
11,995
800
14,112
18,574
9,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 11
10,512
701
5,333
7,743
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 11
10,916
728
8,147
15,186
11,065
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
19
20
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
1
0.08
W
14
2
1
7.25
W
3
1
11
8.5
W
2
1
11
7.5
L
Skadi
rabcabab
Skadi
4
6
0
0.67
L
Kukulkan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
27,592
35,184
Taken
41,503
15,387
Mitigated
22,805
4,531
Healing
23,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,033
452
0
3,450
14,650
10,016
343
7,474
7,176
0
21,772
W
14,112
2,572
381
10,809
18,574
9,103
755
3,702
14,872
0
54,210
W
5,333
462
4,576
5,059
7,743
2,637
1,294
2,442
5,301
30,329
0
W
8,147
839
333
2,819
15,186
11,065
557
4,692
10,494
30,907
0
L
Skadi
rabcabab
Skadi
9,808
4,029
0
550
10,466
2,598
707
4,040
6,426
0
33,731
L
Kukulkan
10,566
1,736
0
531
10,068
2,773
0
2,050
8,018
38,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
33,423
156
Minions Killed
158
0
Camps Cleared
0
761,670
Distance Traveled
817,648
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,363
558
27
2
0
281,877
2
W
Chaac
11,995
800
63
4
0
260,760
2
W
Chang'e
10,512
701
53
4
0
276,403
3
W
Ymir
10,916
728
42
3
0
280,485
3
L
Skadi
11,104
740
63
4
0
253,819
3
L
Kukulkan
9,685
646
66
4
0
225,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role