Player Matchup

Cerberus
Cerberus
MR Malgamo
Cerberus
Level 84
God Stats
1W - 2L
1,210 SR
Queue Stats
58W - 61L
1,468 Elo+
Party 2
Hel
Hel
SLG Diesel
Hel
Level 106
God Stats
15W - 19L
1,548 SR
Queue Stats
64W - 56L
1,428 Elo+
Party 2
Izanami
Izanami
SLG FaceSlapz
Izanami
Level 69
God Stats
7W - 4L
1,652 SR
Queue Stats
35W - 37L
1,411 Elo+
Party 2
Team Averages
Level 86
1,470 SR
1,436 Elo+

VS

Team Averages
Level 48
1,415 SR
1,276 Elo+
Hun Batz
Hun Batz
GrowingAphid610
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
890 Elo+
Solo
Nu Wa
Nu Wa
PapasLongShaft
Nu Wa
Level 66
God Stats
0W - 2L
1,234 SR
Queue Stats
139W - 130L
1,471 Elo+
Party 1
Medusa
Medusa
TheHoneyMans
Medusa
Level 68
God Stats
4W - 3L
1,512 SR
Queue Stats
141W - 130L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MR Malgamo
Cerberus
10
3 / 1 / 8
7,742
774
3,137
8,378
6,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
11 / 1 / 3
8,902
890
6,804
7,507
2,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
9
1 / 1 / 12
7,461
746
4,833
6,002
1,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
1 / 11 / 2
6,988
699
542
9,439
2,657
7
0 / 1 / 2
6,365
637
4,334
3,353
1,026
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
1 / 3 / 1
6,739
674
5,822
5,688
1,676
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
2
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
11
2
0.18
W
Cerberus
MR Malgamo
Cerberus
3
1
8
7
L
0
1
2
1
W
11
1
3
12.5
W
Izanami
1
1
12
7
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
10,698
21,887
Taken
18,480
10,375
Mitigated
5,359
8,526
Healing
1,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
542
156
0
0
9,439
2,657
0
6,052
3,387
0
2,968
W
Cerberus
MR Malgamo
Cerberus
3,137
569
0
790
8,378
6,162
599
1,878
6,500
22,666
0
L
4,334
1,167
0
165
3,353
1,026
148
1,136
2,217
13,787
0
W
6,804
593
3,645
2,904
7,507
2,237
695
1,155
6,352
28,529
0
W
Izanami
4,833
2,444
535
652
6,002
1,976
1,064
1,345
4,657
0
17,867
L
Medusa
5,822
3,323
0
915
5,688
1,676
0
2,821
2,867
0
21,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
20,092
149
Minions Killed
67
0
Camps Cleared
0
554,487
Distance Traveled
359,232
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,988
699
5
1
0
118,297
0
W
Cerberus
7,742
774
64
6
0
191,943
0
L
Nu Wa
6,365
637
24
2
0
112,142
0
W
Hel
8,902
890
57
6
0
193,748
0
W
Izanami
7,461
746
28
3
0
168,796
0
L
Medusa
6,739
674
38
4
0
128,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role