Player Matchup

Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Beef Hour
Izanami
Level 155
God Stats
1W - 6L
1,034 SR
Queue Stats
59W - 58L
1,540 Elo+
Party 1
Yemoja
Yemoja
EPIK x Fails
Yemoja
Level 107
God Stats
2W - 1L
1,333 SR
Queue Stats
9W - 9L
1,417 Elo+
Party 1
Fenrir
Fenrir
WarmColdCoffee
Fenrir
Level 124
God Stats
2W - 6L
1,154 SR
Queue Stats
56W - 73L
1,514 Elo+
Party 1
Osiris
Osiris
lSathanl
Osiris
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
372W - 324L
1,541 Elo+
Party 3
Team Averages
Level 118
1,304 SR
1,503 Elo+

VS

Team Averages
Level 109
1,396 SR
1,620 Elo+
Hercules
Hercules
AsMistRises
Hercules
Level 112
God Stats
4W - 5L
1,359 SR
Queue Stats
111W - 98L
1,673 Elo+
Solo
Sol
Sol
ReckIess 1k
Sol
Level 119
God Stats
1W - 4L
1,366 SR
Queue Stats
304W - 292L
1,580 Elo+
Party 2
Bastet
Bastet
Vomana
Bastet
Level 88
God Stats
2W - 4L
1,481 SR
Queue Stats
95W - 88L
1,573 Elo+
Solo
Merlin
Merlin
oVct
Merlin
Level 106
God Stats
0W - 1L
1,305 SR
Queue Stats
18W - 18L
1,608 Elo+
Party 2
Cu Chulainn
Cu Chulainn
savagebiscut
Cu Chulainn
Level 118
God Stats
1W - 2L
1,469 SR
Queue Stats
22W - 23L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 0 / 0
3,348
670
465
1,629
397
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Beef Hour
Izanami
5
0 / 2 / 0
3,026
605
772
2,161
446
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
5
1 / 0 / 0
3,456
691
1,377
2,963
1,019
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,472
694
303
2,343
552
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
lSathanl
Osiris
6
1 / 0 / 0
3,604
721
1,756
2,251
1,830
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsMistRises
Hercules
5
0 / 0 / 1
3,189
638
1,382
2,499
1,247
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
1 / 0 / 1
3,668
734
1,134
2,225
446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Vomana
Bastet
5
1 / 1 / 0
3,377
675
1,671
2,349
506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Merlin
oVct
Merlin
6
0 / 0 / 0
3,461
692
477
828
220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
savagebiscut
Cu Chulainn
3
0 / 1 / 0
2,860
572
457
1,553
820
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
L
Hercules
AsMistRises
Hercules
0
0
1
0.5
W
Izanami
Beef Hour
Izanami
0
2
0
0
W
Yemoja
1
0
0
1
L
1
0
1
1.5
L
Bastet
Vomana
Bastet
1
1
0
1
W
0
0
0
0
W
Osiris
lSathanl
Osiris
1
0
0
1
L
Merlin
oVct
Merlin
0
0
0
0
L
Cu Chulainn
savagebiscut
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,673
Damage
5,121
11,347
Taken
9,454
4,244
Mitigated
3,239
4,651
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
465
188
0
694
1,629
397
0
477
1,152
12,156
0
L
Hercules
AsMistRises
Hercules
1,382
584
0
1,734
2,499
1,247
0
367
2,132
0
6,131
W
Izanami
Beef Hour
Izanami
772
588
0
338
2,161
446
0
455
1,706
0
13,356
W
Yemoja
1,377
283
175
829
2,963
1,019
0
679
2,284
7,960
0
L
1,134
226
0
1,305
2,225
446
0
891
1,334
12,791
0
L
Bastet
Vomana
Bastet
1,671
598
0
1,018
2,349
506
0
166
2,183
0
11,762
W
303
49
0
1,545
2,343
552
0
0
2,343
0
13,090
W
Osiris
lSathanl
Osiris
1,756
580
0
1,070
2,251
1,830
0
0
2,251
0
12,817
L
Merlin
oVct
Merlin
477
0
0
125
828
220
0
418
410
16,076
0
L
Cu Chulainn
savagebiscut
Cu Chulainn
457
195
0
562
1,553
820
0
0
1,553
0
5,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,906
Gold Earned
16,555
124
Minions Killed
107
0
Camps Cleared
0
445,166
Distance Traveled
431,531
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,348
670
28
6
0
86,976
2
L
Hercules
3,189
638
11
2
0
102,889
1
W
Izanami
3,026
605
32
6
0
91,522
2
W
Yemoja
3,456
691
10
2
0
88,215
0
L
Sol
3,668
734
33
7
0
88,551
1
L
Bastet
3,377
675
23
5
0
103,300
2
W
Fenrir
3,472
694
36
7
0
82,723
2
W
Osiris
3,604
721
18
4
0
95,730
1
L
Merlin
3,461
692
31
6
0
83,818
2
L
Cu Chulainn
2,860
572
9
2
0
52,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role