Player Matchup

Bacchus
Bacchus
Dodgers_allday
Bacchus
Level 23
God Stats
0W - 4L
1,206 SR
Queue Stats
2W - 9L
1,068 Elo+
Party 2
Merlin
Merlin
InventiveBow9
Merlin
Level 11
God Stats
0W - 2L
1,835 SR
Queue Stats
2W - 5L
1,038 Elo+
Party 2
Yemoja
Yemoja
Maldito_Gato_
Yemoja
Level 13
God Stats
1W - 3L
1,174 SR
Queue Stats
2W - 8L
1,004 Elo+
Party 2
Team Averages
Level 16
1,405 SR
1,036 Elo+

VS

Team Averages
Level 40
1,375 SR
1,272 Elo+
Thor
Thor
Mn_Premoo
Thor
Level 15
God Stats
5W - 4L
1,442 SR
Queue Stats
118W - 93L
1,247 Elo+
Party 1
Chernobog
Chernobog
PatronBullets51
Chernobog
Level 21
God Stats
1W - 2L
1,276 SR
Queue Stats
115W - 93L
1,270 Elo+
Party 1
Neith
Neith
Smocking97One
Neith
Level 85
God Stats
23W - 25L
1,405 SR
Queue Stats
44W - 53L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
8,910
594
7,178
11,277
9,668
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 1
9,912
661
10,779
11,008
3,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 6 / 2
9,742
649
6,069
10,205
3,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 1 / 8
10,847
723
4,303
11,598
3,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
PatronBullets51
Chernobog
12
8 / 5 / 4
11,422
761
9,703
12,790
4,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 4
10,952
730
11,311
9,251
3,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
4
5
1
0.9
L
3
6
2
0.67
W
Thor
4
1
8
8
W
Chernobog
PatronBullets51
Chernobog
8
5
4
2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
25,317
32,490
Taken
33,639
16,405
Mitigated
11,586
2,430
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
905
0
514
11,277
9,668
40
33
11,244
22,396
0
L
10,779
689
0
209
11,008
3,149
120
0
11,008
40,198
0
L
6,069
275
558
1,149
10,205
3,588
115
0
10,205
25,831
0
W
Thor
4,303
418
609
3,245
11,598
3,844
278
6,061
5,537
0
38,896
W
Chernobog
PatronBullets51
Chernobog
9,703
5,623
540
2,528
12,790
4,519
716
10,530
2,260
0
35,292
W
11,311
5,762
0
3,509
9,251
3,223
1,945
7,862
1,389
0
48,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
33,221
147
Minions Killed
195
0
Camps Cleared
0
718,181
Distance Traveled
733,767
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,910
594
37
2
0
254,413
4
L
Merlin
9,912
661
73
5
0
235,918
3
L
Yemoja
9,742
649
37
2
0
227,850
6
W
Thor
10,847
723
54
4
0
273,817
0
W
Chernobog
11,422
761
55
4
0
220,605
2
W
Neith
10,952
730
86
6
0
239,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role