Player Matchup

Aphrodite
Aphrodite
DARTH GONK1540
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,282 Elo+
Party 1
Set
Set
FleshCranium
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
991 Elo+
Party 1
Achilles
Achilles
PrOdEgY_sMh
Achilles
Level 14
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 27L
1,056 Elo+
Solo
Geb
Geb
ScrumBuster
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,149 Elo+
Party 1
Rama
Rama
san999094
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
963 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,088 Elo+

VS

Team Averages
Level 26
1,509 SR
1,201 Elo+
Scylla
Scylla
Chemaster69
Scylla
Level 26
God Stats
3W - 5L
1,456 SR
Queue Stats
17W - 26L
1,187 Elo+
Solo
Cerberus
Cerberus
HorseKing57
Cerberus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 64L
1,051 Elo+
Solo
Hachiman
Hachiman
Tmoneylives
Hachiman
Level 26
God Stats
5W - 0L
1,770 SR
Queue Stats
108W - 139L
1,234 Elo+
Solo
Fenrir
Fenrir
rogue054
Fenrir
Level 27
God Stats
66W - 62L
1,310 SR
Queue Stats
79W - 79L
1,190 Elo+
Solo
Bakasura
Bakasura
theabductingape4
Bakasura
Level 28
God Stats
9W - 8L
1,511 SR
Queue Stats
56W - 63L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DARTH GONK1540
Aphrodite
19
1 / 10 / 11
12,962
926
13,533
20,382
16,738
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 21 / 8
13,894
992
23,748
30,288
15,911
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
PrOdEgY_sMh
Achilles
18
2 / 9 / 8
12,310
879
22,581
29,274
27,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 13 / 9
12,909
922
8,455
31,458
29,829
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
20
5 / 4 / 6
14,079
1,006
18,277
16,773
5,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
26 / 1 / 18
17,851
1,275
48,123
17,749
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
HorseKing57
Cerberus
20
4 / 4 / 27
14,008
1,001
9,501
20,191
17,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Tmoneylives
Hachiman
20
8 / 5 / 19
14,655
1,047
20,382
17,335
7,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
rogue054
Fenrir
20
9 / 4 / 27
15,257
1,090
10,345
20,219
9,885
20
10 / 1 / 17
15,725
1,123
26,446
19,480
12,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
165
15
Kills
57
57
Deaths
15
42
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Scylla
26
1
18
35
L
Aphrodite
DARTH GONK1540
Aphrodite
1
10
11
0.65
L
5
21
8
0.43
W
Cerberus
HorseKing57
Cerberus
4
4
27
4.38
L
Achilles
PrOdEgY_sMh
Achilles
2
9
8
0.67
L
2
13
9
0.5
W
Hachiman
Tmoneylives
Hachiman
8
5
19
3.5
W
Fenrir
rogue054
Fenrir
9
4
27
5.63
L
Rama
5
4
6
2
W
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,594
Damage
114,797
128,175
Taken
94,974
95,798
Mitigated
54,765
11,964
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
48,123
10,222
153
6,274
17,749
7,027
0
4,125
13,624
58,466
0
L
Aphrodite
DARTH GONK1540
Aphrodite
13,533
4,131
2,973
2,690
20,382
16,738
0
9,510
10,512
27,975
0
L
23,748
11,961
0
45
30,288
15,911
0
19,281
10,867
0
34,932
W
Cerberus
HorseKing57
Cerberus
9,501
1,251
1,028
4,687
20,191
17,877
0
3,402
16,451
33,758
0
L
Achilles
PrOdEgY_sMh
Achilles
22,581
8,513
0
2,683
29,274
27,336
0
7,931
20,064
201
36,025
L
8,455
2,802
0
0
31,458
29,829
0
12,301
18,340
21,683
0
W
Hachiman
Tmoneylives
Hachiman
20,382
11,507
0
1,376
17,335
7,865
0
4,504
12,678
0
35,429
W
Fenrir
rogue054
Fenrir
10,345
2,899
0
472
20,219
9,885
0
5,560
14,659
0
13,590
L
Rama
18,277
10,006
0
3,573
16,773
5,984
0
8,601
8,117
0
58,984
W
26,446
21,238
0
2,599
19,480
12,111
0
4,107
15,373
0
57,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,154
Gold Earned
77,496
176
Minions Killed
197
1
Camps Cleared
14
1,051,692
Distance Traveled
1,251,026
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,851
1,275
42
3
0
251,029
1
L
Aphrodite
12,962
926
36
3
0
186,575
0
L
Set
13,894
992
11
1
0
208,454
0
W
Cerberus
14,008
1,001
52
4
0
199,307
3
L
Achilles
12,310
879
24
2
1
253,843
1
L
Geb
12,909
922
20
1
0
202,935
4
W
Hachiman
14,655
1,047
34
2
0
208,971
0
W
Fenrir
15,257
1,090
8
1
0
277,339
4
L
Rama
14,079
1,006
85
6
0
199,885
0
W
Bakasura
15,725
1,123
61
4
14
314,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role