Player Matchup

Mulan
Mulan
maxydroidsp
Mulan
Level 78
God Stats
9W - 5L
1,612 SR
Queue Stats
212W - 251L
1,475 Elo+
Party 1
Achilles
Achilles
wannakin
Achilles
Level 111
God Stats
4W - 4L
1,481 SR
Queue Stats
18W - 40L
1,300 Elo+
Party 1
Ra
Ra
xzcvdaer
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,329 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,368 Elo+

VS

Team Averages
Level 106
1,523 SR
1,437 Elo+
Sol
Sol
king P syCHO936
Sol
Level 155
God Stats
29W - 27L
1,623 SR
Queue Stats
521W - 453L
1,559 Elo+
Solo
Hades
Hades
lasSzanaiT-
Hades
Level 30
God Stats
12W - 18L
1,445 SR
Queue Stats
40W - 64L
1,325 Elo+
Solo
Odin
Odin
patindestruidor
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
12,544
597
13,154
19,440
21,098
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
wannakin
Achilles
15
8 / 1 / 4
13,719
653
13,343
18,685
27,920
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
6 / 1 / 6
13,937
664
10,305
12,205
8,410
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
13,688
652
20,571
21,546
7,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 1
10,480
499
3,376
8,621
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 2
11,108
529
9,556
16,368
11,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
0
4
1
0.13
W
0
2
12
3
L
0
6
2
0.17
W
Achilles
wannakin
Achilles
8
1
4
10
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,802
Damage
33,503
50,330
Taken
46,535
57,428
Mitigated
22,659
20,465
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,571
3,251
310
10,603
21,546
7,856
739
4,370
17,176
95,220
0
L
3,376
112
129
1,458
8,621
3,190
111
2,184
6,437
15,105
0
W
13,154
1,746
0
4,857
19,440
21,098
888
8,877
10,563
0
57,867
L
9,556
1,951
0
1,318
16,368
11,613
31
4,027
12,341
6,896
20,943
W
Achilles
wannakin
Achilles
13,343
2,919
0
6,568
18,685
27,920
451
10,649
8,036
0
49,315
W
10,305
881
4,044
4,996
12,205
8,410
1,108
6,842
5,363
81,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
35,276
266
Minions Killed
228
0
Camps Cleared
0
1,212,915
Distance Traveled
953,745
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,688
652
157
7
0
357,078
2
L
Hades
10,480
499
33
2
0
187,254
0
W
Mulan
12,544
597
65
3
0
430,874
0
L
Odin
11,108
529
38
2
0
409,413
9
W
Achilles
13,719
653
72
3
0
413,976
2
W
Ra
13,937
664
129
6
0
368,065
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role