Player Matchup

Hun Batz
Hun Batz
JustStr8Tr4sh
Hun Batz
Level 16
God Stats
2W - 1L
1,519 SR
Queue Stats
21W - 27L
1,428 Elo+
Party 3
Set
Set
Lucifer4466
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,522 Elo+
Party 3
Cerberus
Cerberus
MataMarranos814
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 2
Artemis
Artemis
SirDarkPlay4541
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
SnotnoseVA
Zhong Kui
Level 35
God Stats
3W - 2L
1,726 SR
Queue Stats
21W - 11L
1,473 Elo+
Party 3
Team Averages
Level 18
1,549 SR
1,494 Elo+

VS

Team Averages
Level 8
1,473 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 4L
1,552 Elo+
Solo
Fenrir
Fenrir
Mercer_MMD
Fenrir
Level 7
God Stats
3W - 5L
1,281 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 1
Loki
Loki
RTK Death tv
Loki
Level 7
God Stats
1W - 2L
1,579 SR
Queue Stats
3W - 8L
1,459 Elo+
Party 1
Da Ji
Da Ji
Rehili
Da Ji
Level 6
God Stats
2W - 3L
1,373 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 1
Bakasura
Bakasura
j-U_g-G_s-
Bakasura
Level 2
God Stats
1W - 1L
1,415 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JustStr8Tr4sh
Hun Batz
20
18 / 3 / 20
16,650
1,281
25,941
16,477
7,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
18 / 4 / 25
16,697
1,284
31,210
18,757
10,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
20
1 / 7 / 22
12,875
990
7,982
15,496
22,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 7 / 24
14,317
1,101
13,840
17,900
8,395
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SnotnoseVA
Zhong Kui
20
14 / 5 / 25
15,482
1,191
38,486
20,216
12,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
2 / 10 / 15
13,010
1,001
14,352
19,745
11,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Mercer_MMD
Fenrir
18
1 / 17 / 13
11,891
915
10,553
29,871
23,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 11 / 14
12,763
982
11,876
26,101
11,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Rehili
Da Ji
19
11 / 11 / 8
14,425
1,110
24,969
25,505
13,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
j-U_g-G_s-
Bakasura
19
8 / 9 / 12
13,986
1,076
19,856
24,946
11,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
88
58
Kills
26
26
Deaths
58
116
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
10
15
0.95
W
Hun Batz
JustStr8Tr4sh
Hun Batz
18
3
20
9.33
W
18
4
25
7.63
W
Cerberus
1
7
22
1.71
L
Fenrir
Mercer_MMD
Fenrir
1
17
13
0.44
L
4
11
14
1
L
Da Ji
Rehili
Da Ji
11
11
8
1.36
W
7
7
24
2.71
W
Zhong Kui
SnotnoseVA
Zhong Kui
14
5
25
5.3
L
Bakasura
j-U_g-G_s-
Bakasura
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,459
Damage
81,606
88,846
Taken
126,168
60,831
Mitigated
71,240
14,045
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
14,352
5,618
0
1,730
19,745
11,599
0
5,967
13,778
0
45,799
W
Hun Batz
JustStr8Tr4sh
Hun Batz
25,941
11,519
0
250
16,477
7,213
0
0
16,102
0
46,540
W
31,210
19,258
0
2,040
18,757
10,276
0
0
18,702
0
40,429
W
Cerberus
7,982
1,593
0
484
15,496
22,887
0
0
14,527
35,696
0
L
Fenrir
Mercer_MMD
Fenrir
10,553
3,895
0
585
29,871
23,593
0
12,651
17,220
0
17,683
L
11,876
7,042
0
0
26,101
11,322
0
9,527
16,574
0
26,292
L
Da Ji
Rehili
Da Ji
24,969
8,359
927
1,849
25,505
13,031
0
9,656
15,849
0
46,942
W
13,840
10,199
0
909
17,900
8,395
0
0
17,830
0
24,918
W
Zhong Kui
SnotnoseVA
Zhong Kui
38,486
5,559
329
10,033
20,216
12,060
0
0
18,957
63,277
0
L
Bakasura
j-U_g-G_s-
Bakasura
19,856
14,102
0
776
24,946
11,695
0
8,667
15,007
0
33,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,021
Gold Earned
66,075
233
Minions Killed
184
12
Camps Cleared
4
1,120,200
Distance Traveled
1,283,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,010
1,001
59
5
1
239,511
2
W
Hun Batz
16,650
1,281
44
3
9
291,451
0
W
Set
16,697
1,284
22
2
0
282,413
0
W
Cerberus
12,875
990
62
5
1
156,698
0
L
Fenrir
11,891
915
14
1
0
217,474
0
L
Loki
12,763
982
24
2
0
275,427
0
L
Da Ji
14,425
1,110
49
4
2
236,524
2
W
Artemis
14,317
1,101
38
3
1
184,516
0
W
Zhong Kui
15,482
1,191
67
5
1
205,122
0
L
Bakasura
13,986
1,076
38
3
1
314,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role