Player Matchup

Ra
Ra
BroChillOut48
Ra
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 35L
1,476 Elo+
Party 2
Hun Batz
Hun Batz
Mr K1LLjoy 87
Hun Batz
Level 48
God Stats
1W - 0L
1,366 SR
Queue Stats
187W - 193L
1,197 Elo+
Party 2
Cerberus
Cerberus
Wet Dirty Beef
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,431 Elo+
Party 2
Team Averages
Level 40
1,455 SR
1,368 Elo+

VS

Team Averages
Level 52
1,384 SR
1,361 Elo+
Set
Set
KenpoKreed
Set
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
279W - 284L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
freddy_-kurger42
Heimdallr
Level 125
God Stats
0W - 2L
1,429 SR
Queue Stats
23W - 21L
1,470 Elo+
Party 1
Merlin
Merlin
upriver-hutch6
Merlin
Level 8
God Stats
1W - 2L
1,221 SR
Queue Stats
7W - 9L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
9,911
708
5,892
6,230
2,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Mr K1LLjoy 87
Hun Batz
10
1 / 2 / 4
8,886
635
4,754
8,558
3,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
11
2 / 1 / 5
9,030
645
2,328
10,799
7,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
8,325
595
4,102
5,655
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
9
1 / 4 / 0
7,843
560
6,204
8,229
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 2
8,226
588
4,389
4,017
1,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
2
2
1
W
Hun Batz
Mr K1LLjoy 87
Hun Batz
1
2
4
1.5
W
Cerberus
2
1
5
4.5
L
Heimdallr
1
4
0
0.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,974
Damage
14,695
25,587
Taken
17,901
12,544
Mitigated
5,690
12,945
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,892
218
6,147
3,374
6,230
2,411
1,204
1,388
4,842
50,358
0
L
4,102
1,878
0
247
5,655
1,700
0
3,217
2,438
0
18,669
W
Hun Batz
Mr K1LLjoy 87
Hun Batz
4,754
892
247
1,246
8,558
3,061
306
1,519
7,038
0
36,556
W
Cerberus
2,328
375
473
1,458
10,799
7,072
940
1,517
9,282
15,228
0
L
Heimdallr
6,204
1,435
375
1,138
8,229
2,764
0
2,747
5,482
0
27,124
L
4,389
72
342
238
4,017
1,226
0
2,328
1,689
29,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
24,394
193
Minions Killed
122
0
Camps Cleared
0
819,289
Distance Traveled
644,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,911
708
90
6
0
250,876
0
L
Set
8,325
595
29
2
0
226,959
1
W
Hun Batz
8,886
635
59
4
0
333,659
0
W
Cerberus
9,030
645
44
3
0
234,754
0
L
Heimdallr
7,843
560
44
3
0
211,258
1
L
Merlin
8,226
588
49
4
0
205,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role