Player Matchup

Ares
Ares
BellScarletX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,258 Elo+
Party 2
Mulan
Mulan
EduardoxDSniper
Mulan
Level 15
God Stats
12W - 15L
1,441 SR
Queue Stats
21W - 27L
1,307 Elo+
Party 2
Artemis
Artemis
FlubbedHail2518
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,083 Elo+
Solo
Nemesis
Nemesis
Yaaadam
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,361 Elo+
Solo
Thor
Thor
howUdern
Thor
Level 13
God Stats
17W - 28L
1,321 SR
Queue Stats
29W - 48L
1,361 Elo+
Solo
Team Averages
Level 9
1,452 SR
1,274 Elo+

VS

Team Averages
Level 12
1,518 SR
1,335 Elo+
Izanami
Izanami
CDCSarjento
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,345 Elo+
Party 1
Mulan
Mulan
Danny654789
Mulan
Level 14
God Stats
19W - 29L
1,372 SR
Queue Stats
44W - 68L
1,305 Elo+
Solo
Khepri
Khepri
JoZam24
Khepri
Level 7
God Stats
5W - 0L
1,717 SR
Queue Stats
14W - 10L
1,287 Elo+
Party 1
Ratatoskr
Ratatoskr
MrbroS InuYashA
Ratatoskr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,287 Elo+
Party 1
Hel
Hel
SurfaceArc4
Hel
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 71L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 15 / 11
11,993
923
11,790
32,883
29,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
8 / 6 / 8
13,850
1,065
25,184
26,416
12,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
0 / 6 / 9
11,259
866
6,807
14,762
6,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Yaaadam
Nemesis
19
6 / 10 / 7
13,367
1,028
15,032
28,997
11,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
18
3 / 10 / 8
11,824
910
13,303
21,004
9,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CDCSarjento
Izanami
20
14 / 1 / 22
15,080
1,160
35,774
12,740
6,515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 3 / 22
13,023
1,002
20,925
12,909
14,068
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
JoZam24
Khepri
20
4 / 3 / 32
13,537
1,041
13,187
18,704
12,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
MrbroS InuYashA
Ratatoskr
20
13 / 6 / 22
14,321
1,102
23,962
17,145
14,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 5 / 32
13,763
1,059
20,213
16,429
17,754
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
177
18
Kills
47
47
Deaths
18
43
Assists
130
Player
Kills
Deaths
Assists
KDA
L
1
15
11
0.43
W
Izanami
CDCSarjento
Izanami
14
1
22
25
W
9
3
22
6.67
L
8
6
8
2
L
0
6
9
0.75
W
Khepri
JoZam24
Khepri
4
3
32
6.67
W
Ratatoskr
MrbroS InuYashA
Ratatoskr
13
6
22
4
W
7
5
32
4.6
L
Nemesis
Yaaadam
Nemesis
6
10
7
0.95
L
Thor
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,116
Damage
114,061
124,062
Taken
77,927
68,846
Mitigated
65,545
4,759
Healing
30,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,790
3,204
0
446
32,883
29,255
0
6,838
26,045
29,428
0
W
Izanami
CDCSarjento
Izanami
35,774
28,839
0
1,150
12,740
6,515
0
2,430
10,310
0
70,304
W
20,925
4,980
0
358
12,909
14,068
0
1,490
11,419
0
33,218
L
25,184
6,813
510
1,269
26,416
12,004
0
9,387
17,029
0
39,698
L
6,807
2,360
0
0
14,762
6,719
0
2,767
11,995
0
20,867
W
Khepri
JoZam24
Khepri
13,187
2,133
1,396
4,851
18,704
12,410
0
3,471
15,233
25,616
0
W
Ratatoskr
MrbroS InuYashA
Ratatoskr
23,962
14,839
0
797
17,145
14,798
0
2,258
14,887
0
43,710
W
20,213
3,926
14,651
6,975
16,429
17,754
0
2,141
14,288
36,849
0
L
Nemesis
Yaaadam
Nemesis
15,032
9,240
0
2,123
28,997
11,462
0
7,826
21,171
0
50,448
L
Thor
13,303
2,501
0
411
21,004
9,406
0
6,582
14,422
0
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,293
Gold Earned
69,724
193
Minions Killed
222
3
Camps Cleared
11
1,091,505
Distance Traveled
1,082,798
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,993
923
25
2
0
212,139
2
W
Izanami
15,080
1,160
87
7
3
227,092
1
W
Mulan
13,023
1,002
23
2
1
197,836
0
L
Mulan
13,850
1,065
32
2
0
237,598
2
L
Artemis
11,259
866
27
2
1
202,072
0
W
Khepri
13,537
1,041
31
2
0
234,492
2
W
Ratatoskr
14,321
1,102
33
3
5
211,535
0
W
Hel
13,763
1,059
48
4
2
211,843
0
L
Nemesis
13,367
1,028
76
6
1
239,794
0
L
Thor
11,824
910
33
3
1
199,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role