Player Matchup

Pele
Pele
DJGaming1
Pele
Level 60
God Stats
2W - 1L
1,692 SR
Queue Stats
219W - 218L
1,367 Elo+
Party 1
Chronos
Chronos
Perfectkamui132
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,228 Elo+
Party 1
Achilles
Achilles
Seba4455
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 320L
1,381 Elo+
Solo
Team Averages
Level 70
1,564 SR
1,325 Elo+

VS

Team Averages
Level 47
1,419 SR
1,204 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ZeMadGod
Ah Puch
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 69L
1,056 Elo+
Party 2
Cupid
Cupid
lmmagitchu
Cupid
Level 49
God Stats
10W - 10L
1,257 SR
Queue Stats
93W - 114L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 10 / 3
9,661
644
7,507
15,263
5,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 11 / 0
7,752
517
5,619
13,557
4,540
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Seba4455
Achilles
12
5 / 2 / 1
10,517
701
6,691
12,807
11,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 16
10,153
677
3,462
11,320
7,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ZeMadGod
Ah Puch
13
9 / 5 / 12
11,393
760
13,676
9,927
2,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
14
11 / 2 / 8
11,609
774
15,897
9,033
3,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
8
Kills
23
23
Deaths
8
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
16
11
L
Pele
3
10
3
0.45
L
0
11
0
0
L
Achilles
Seba4455
Achilles
5
2
1
2.75
W
Ah Puch
ZeMadGod
Ah Puch
9
5
12
3
W
Cupid
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
33,035
41,627
Taken
30,280
21,919
Mitigated
13,211
6,294
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,462
398
906
3,887
11,320
7,139
172
3,332
7,988
17,776
0
L
Pele
7,507
518
0
2,344
15,263
5,711
0
7,877
7,386
0
35,572
L
5,619
1,349
0
878
13,557
4,540
0
6,208
7,349
14,038
0
L
Achilles
Seba4455
Achilles
6,691
1,050
0
3,072
12,807
11,668
0
3,131
9,676
8,323
28,581
W
Ah Puch
ZeMadGod
Ah Puch
13,676
1,368
0
2,494
9,927
2,970
319
1,894
8,033
39,356
0
W
Cupid
15,897
8,069
180
1,913
9,033
3,102
609
1,723
7,310
0
56,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
33,155
125
Minions Killed
164
0
Camps Cleared
0
750,657
Distance Traveled
716,519
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,153
677
32
2
0
207,818
2
L
Pele
9,661
644
57
4
0
248,526
0
L
Chronos
7,752
517
19
1
0
226,241
0
L
Achilles
10,517
701
49
3
0
275,890
3
W
Ah Puch
11,393
760
48
3
0
246,621
1
W
Cupid
11,609
774
84
6
0
262,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role