Player Matchup

Fenrir
Fenrir
Divine Regalia
Fenrir
Level 147
God Stats
1W - 0L
1,218 SR
Queue Stats
112W - 63L
1,753 Elo+
Party 1
Chiron
Chiron
Its Noich
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,828 Elo+
Party 1
Chronos
Chronos
Tornadash
Chronos
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 95L
1,663 Elo+
Party 1
Team Averages
Level 110
1,406 SR
1,748 Elo+

VS

Team Averages
Level 108
1,621 SR
1,578 Elo+
Nu Wa
Nu Wa
DaCooLGKiD
Nu Wa
Level 86
God Stats
18W - 24L
1,539 SR
Queue Stats
88W - 110L
1,579 Elo+
Solo
Ah Puch
Ah Puch
En Claireity
Ah Puch
Level 93
God Stats
2W - 3L
1,714 SR
Queue Stats
175W - 140L
1,573 Elo+
Solo
Hades
Hades
ZeroTheKiller69
Hades
Level 146
God Stats
0W - 1L
1,611 SR
Queue Stats
106W - 126L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
11,642
728
11,625
13,801
17,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Its Noich
Chiron
11
1 / 0 / 6
9,735
608
5,319
9,616
7,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Tornadash
Chronos
13
3 / 2 / 7
10,649
666
8,499
12,175
4,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 6 / 0
8,530
533
7,240
10,304
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
En Claireity
Ah Puch
13
2 / 2 / 1
10,351
647
14,082
9,900
3,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
8,290
518
3,400
11,086
6,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
6
0
0
W
9
1
4
11
L
Ah Puch
En Claireity
Ah Puch
2
2
1
1.25
W
Chiron
Its Noich
Chiron
1
0
6
4
W
Chronos
Tornadash
Chronos
3
2
7
3.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
24,722
35,592
Taken
31,290
28,730
Mitigated
13,394
14,603
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,240
1,952
0
742
10,304
3,348
594
2,723
7,581
30,946
0
W
11,625
3,504
0
3,886
13,801
17,077
370
7,109
6,692
0
50,495
L
Ah Puch
En Claireity
Ah Puch
14,082
385
0
2,237
9,900
3,355
183
4,270
5,630
53,554
0
W
Chiron
Its Noich
Chiron
5,319
1,402
658
5,195
9,616
7,453
455
8,071
1,545
0
29,896
W
Chronos
Tornadash
Chronos
8,499
2,017
0
4,864
12,175
4,200
2,331
9,733
2,442
57,445
0
L
3,400
275
0
2,107
11,086
6,691
223
1,534
9,552
21,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
27,171
233
Minions Killed
168
0
Camps Cleared
0
829,750
Distance Traveled
774,538
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,530
533
44
3
0
275,513
5
W
Fenrir
11,642
728
69
4
0
281,344
4
L
Ah Puch
10,351
647
91
6
0
260,728
6
W
Chiron
9,735
608
49
3
0
279,064
0
W
Chronos
10,649
666
115
7
0
269,342
2
L
Hades
8,290
518
33
2
0
238,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role