Player Matchup

Nemesis
Nemesis
DannyWhiteSh0es
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,216 Elo+
Party 2
Medusa
Medusa
ItsFuManChu
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,763 Elo+
Party 3
Heimdallr
Heimdallr
Raul_Sants
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artemis
Artemis
redleader213
Artemis
Level 22
God Stats
27W - 34L
1,479 SR
Queue Stats
101W - 129L
1,590 Elo+
Party 3
Zeus
Zeus
vincemonk91
Zeus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 220L
1,482 Elo+
Party 2
Team Averages
Level 13
1,496 SR
1,510 Elo+

VS

Team Averages
Level 20
1,625 SR
1,665 Elo+
Loki
Loki
Mr Jingles 4200
Loki
Level 29
God Stats
4W - 3L
1,330 SR
Queue Stats
7W - 4L
1,793 Elo+
Solo
Thoth
Thoth
SmiteistheCANCER
Thoth
Level 18
God Stats
1W - 0L
1,898 SR
Queue Stats
8W - 3L
1,737 Elo+
Party 1
Ra
Ra
VHSCopyOfMulan
Ra
Level 15
God Stats
2W - 0L
1,898 SR
Queue Stats
16W - 11L
1,634 Elo+
Party 1
Horus
Horus
XTaddyMasonX
Horus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,691 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
waKINGtheFAlln7x
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 6
10,689
972
8,892
21,222
7,458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
17
0 / 12 / 8
10,279
934
10,360
20,550
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Raul_Sants
Heimdallr
17
6 / 8 / 1
12,189
1,108
15,534
17,340
5,781
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
redleader213
Artemis
17
3 / 5 / 4
11,164
1,015
19,321
10,739
3,464
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 12 / 6
10,077
916
8,417
19,676
5,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 16
11,512
1,047
7,669
7,294
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
16 / 1 / 29
13,669
1,243
24,132
16,156
5,642
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 3 / 27
13,263
1,206
25,356
18,511
8,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 2 / 32
12,505
1,137
17,240
19,287
17,854
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
waKINGtheFAlln7x
Ah Muzen Cab
18
5 / 2 / 28
11,704
1,064
8,296
8,863
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
183
10
Kills
51
51
Deaths
10
25
Assists
132
Player
Kills
Deaths
Assists
KDA
L
1
14
6
0.29
L
Medusa
0
12
8
0.33
W
10
2
16
9
L
Heimdallr
Raul_Sants
Heimdallr
6
8
1
0.81
W
16
1
29
30.5
W
10
3
27
7.83
W
10
2
32
13
L
Artemis
redleader213
Artemis
3
5
4
1
L
0
12
6
0.25
W
Ah Muzen Cab
waKINGtheFAlln7x
Ah Muzen Cab
5
2
28
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,524
Damage
82,693
89,527
Taken
70,111
28,737
Mitigated
41,358
3,129
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,892
2,045
0
1,048
21,222
7,458
0
12,064
9,158
0
21,771
L
Medusa
10,360
5,077
0
0
20,550
6,345
0
10,270
10,280
0
29,855
W
7,669
3,873
0
0
7,294
2,573
0
714
6,580
0
19,314
L
Heimdallr
Raul_Sants
Heimdallr
15,534
6,819
0
937
17,340
5,781
0
11,030
6,310
0
31,438
W
24,132
2,698
0
4,155
16,156
5,642
0
2,105
14,051
45,907
0
W
25,356
2,707
3,796
6,542
18,511
8,184
0
2,067
16,444
52,218
0
W
17,240
8,240
5,324
5,940
19,287
17,854
0
1,968
17,319
0
21,249
L
Artemis
redleader213
Artemis
19,321
8,624
0
635
10,739
3,464
0
6,814
3,925
0
40,753
L
8,417
1,746
0
509
19,676
5,689
0
9,310
10,366
25,085
0
W
Ah Muzen Cab
waKINGtheFAlln7x
Ah Muzen Cab
8,296
5,653
0
1,723
8,863
7,105
0
1,563
7,300
0
17,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,398
Gold Earned
62,653
177
Minions Killed
182
6
Camps Cleared
6
873,121
Distance Traveled
1,021,173
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,689
972
29
3
0
176,434
4
L
Medusa
10,279
934
33
3
0
179,924
0
W
Loki
11,512
1,047
23
2
1
206,858
0
L
Heimdallr
12,189
1,108
30
3
0
193,148
2
W
Thoth
13,669
1,243
51
5
0
208,998
1
W
Ra
13,263
1,206
81
7
1
213,138
2
W
Horus
12,505
1,137
9
1
3
210,890
1
L
Artemis
11,164
1,015
55
5
4
157,092
0
L
Zeus
10,077
916
30
3
2
166,523
0
W
Ah Muzen Cab
11,704
1,064
18
2
1
181,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role