Player Matchup

Jormungandr
Jormungandr
FrOsT Zenith
Jormungandr
Level 93
God Stats
3W - 3L
1,324 SR
Queue Stats
181W - 148L
1,531 Elo+
Party 1
Anubis
Anubis
Im Tryna Hit
Anubis
Level 35
God Stats
14W - 7L
1,808 SR
Queue Stats
80W - 63L
1,644 Elo+
Party 1
Bacchus
Bacchus
zBaach
Bacchus
Level 12
God Stats
23W - 9L
1,822 SR
Queue Stats
67W - 49L
1,653 Elo+
Party 1
Team Averages
Level 47
1,651 SR
1,609 Elo+

VS

Team Averages
Level 39
1,480 SR
1,461 Elo+
Set
Set
AshMonster78
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Tyr
Tyr
Woolsoap777
Tyr
Level 24
God Stats
4W - 11L
1,342 SR
Queue Stats
122W - 176L
1,411 Elo+
Party 2
Hel
Hel
tinywoot
Hel
Level 87
God Stats
15W - 15L
1,599 SR
Queue Stats
152W - 193L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrOsT Zenith
Jormungandr
12
8 / 0 / 13
11,594
773
15,810
11,092
8,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
13
9 / 0 / 10
11,033
736
15,953
7,410
3,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
zBaach
Bacchus
11
4 / 1 / 15
9,985
666
7,439
8,816
7,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
7,706
514
2,613
15,180
6,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 1
7,987
532
5,511
19,850
16,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 0
8,258
551
10,015
12,845
5,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
21
Kills
1
1
Deaths
21
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Jormungandr
FrOsT Zenith
Jormungandr
8
0
13
14.5
W
Anubis
9
0
10
14
L
0
6
1
0.08
L
1
6
0
0.17
W
Bacchus
zBaach
Bacchus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
18,139
27,318
Taken
47,875
19,943
Mitigated
27,894
7,708
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,613
1,255
0
411
15,180
6,786
0
12,267
2,913
0
11,919
W
Jormungandr
FrOsT Zenith
Jormungandr
15,810
5,452
1,112
3,113
11,092
8,165
1,108
3,654
7,438
36,572
0
W
Anubis
15,953
1,023
207
3,276
7,410
3,817
1,062
3,705
3,705
51,759
0
L
5,511
1,606
0
668
19,850
16,030
80
15,940
3,910
1,056
15,954
L
10,015
218
8,168
5,527
12,845
5,078
109
11,044
1,801
44,628
0
W
Bacchus
zBaach
Bacchus
7,439
921
0
0
8,816
7,961
507
3,674
5,142
12,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
23,951
148
Minions Killed
117
0
Camps Cleared
0
771,008
Distance Traveled
737,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,706
514
21
1
0
211,910
0
W
Jormungandr
11,594
773
50
3
0
250,114
0
W
Anubis
11,033
736
84
6
0
234,455
0
L
Tyr
7,987
532
31
2
0
265,192
0
L
Hel
8,258
551
65
4
0
260,303
0
W
Bacchus
9,985
666
14
1
0
286,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role