Player Matchup

Bacchus
Bacchus
PernieMack
Bacchus
Level 65
God Stats
21W - 11L
1,563 SR
Queue Stats
121W - 117L
1,400 Elo+
Party 1
Izanami
Izanami
Swyper2you
Izanami
Level 27
God Stats
13W - 11L
1,248 SR
Queue Stats
45W - 41L
1,286 Elo+
Party 1
Merlin
Merlin
lobowolf54
Merlin
Level 14
God Stats
4W - 5L
1,130 SR
Queue Stats
11W - 12L
1,222 Elo+
Party 1
Team Averages
Level 35
1,314 SR
1,303 Elo+

VS

Team Averages
Level 34
1,500 SR
1,302 Elo+
Mulan
Mulan
AbyssWicked90
Mulan
Level 27
God Stats
10W - 3L
1,500 SR
Queue Stats
92W - 83L
906 Elo+
Party 2
Janus
Janus
LuNaRKaossss
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
ShowbizAgate464
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PernieMack
Bacchus
11
5 / 4 / 14
9,959
830
6,986
11,812
12,513
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Swyper2you
Izanami
12
12 / 2 / 8
10,244
854
11,780
8,200
2,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lobowolf54
Merlin
10
4 / 1 / 8
8,646
721
3,961
4,557
3,861
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
8,726
727
4,494
12,081
11,996
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 6 / 1
9,120
760
5,535
8,659
2,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
0 / 9 / 3
7,176
598
795
9,710
5,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
7
7
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
5
6
1
0.92
W
Bacchus
PernieMack
Bacchus
5
4
14
3
L
Bakasura
0
9
3
0.17
W
Izanami
Swyper2you
Izanami
12
2
8
8
W
Merlin
lobowolf54
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
10,824
24,569
Taken
30,450
19,347
Mitigated
20,669
5,691
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,494
755
0
3,190
12,081
11,996
0
2,651
9,430
0
14,145
L
5,535
543
300
238
8,659
2,847
0
4,056
4,603
34,412
0
W
Bacchus
PernieMack
Bacchus
6,986
832
930
1,667
11,812
12,513
693
2,433
9,379
22,030
0
L
Bakasura
795
618
0
446
9,710
5,826
0
4,240
5,470
0
9,457
W
Izanami
Swyper2you
Izanami
11,780
9,361
465
2,161
8,200
2,973
1,184
2,448
5,684
0
46,142
W
Merlin
lobowolf54
Merlin
3,961
223
0
468
4,557
3,861
194
1,668
2,889
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
25,022
122
Minions Killed
113
0
Camps Cleared
0
583,560
Distance Traveled
482,617
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,726
727
20
2
0
140,389
0
L
Janus
9,120
760
64
5
0
170,759
3
W
Bacchus
9,959
830
29
2
0
224,337
2
L
Bakasura
7,176
598
29
2
0
171,469
0
W
Izanami
10,244
854
63
5
0
184,991
1
W
Merlin
8,646
721
30
3
0
174,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role