Player Matchup

Achilles
Achilles
Declaredcoma6014
Achilles
Level 58
God Stats
9W - 6L
1,563 SR
Queue Stats
39W - 41L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
Sir-Leoric
Cabrakan
Level 120
God Stats
2W - 5L
1,717 SR
Queue Stats
320W - 353L
1,380 Elo+
Party 1
Merlin
Merlin
obishaunkanobi
Merlin
Level 108
God Stats
33W - 32L
1,500 SR
Queue Stats
460W - 540L
1,409 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,384 Elo+

VS

Team Averages
Level 56
1,338 SR
1,395 Elo+
Chang'e
Chang'e
Aurelliaa
Chang'e
Level 48
God Stats
24W - 13L
1,440 SR
Queue Stats
174W - 129L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
JaggedNightmare
Sun Wukong
Level 63
God Stats
2W - 3L
1,251 SR
Queue Stats
253W - 294L
1,366 Elo+
Solo
Ymir
Ymir
TheHybridSlayer
Ymir
Level 58
God Stats
0W - 1L
1,324 SR
Queue Stats
38W - 50L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 9
12,674
746
12,439
15,794
8,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Sir-Leoric
Cabrakan
14
9 / 3 / 15
13,066
769
12,937
12,714
12,566
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
7 / 4 / 13
12,661
745
14,354
10,737
4,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aurelliaa
Chang'e
14
6 / 6 / 3
13,046
767
10,345
16,639
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
JaggedNightmare
Sun Wukong
12
3 / 9 / 6
11,598
682
11,199
17,721
12,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 10 / 2
10,702
630
6,790
17,211
4,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
25
Kills
11
12
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aurelliaa
Chang'e
6
6
3
1.25
W
9
5
9
2.7
L
Sun Wukong
JaggedNightmare
Sun Wukong
3
9
6
0.67
W
Cabrakan
Sir-Leoric
Cabrakan
9
3
15
5.5
L
2
10
2
0.3
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
28,334
39,245
Taken
51,571
25,252
Mitigated
21,045
5,339
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aurelliaa
Chang'e
10,345
226
2,884
7,458
16,639
3,923
524
8,231
8,408
36,618
0
W
12,439
5,573
0
1,650
15,794
8,503
2,154
6,258
9,536
0
44,755
L
Sun Wukong
JaggedNightmare
Sun Wukong
11,199
4,764
135
1,989
17,721
12,530
0
6,968
10,753
0
34,121
W
Cabrakan
Sir-Leoric
Cabrakan
12,937
1,769
0
2,132
12,714
12,566
357
6,181
6,533
41,171
0
L
6,790
531
0
595
17,211
4,592
0
12,168
5,043
39,279
0
W
14,354
327
624
933
10,737
4,183
483
4,744
5,993
49,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
35,346
176
Minions Killed
164
0
Camps Cleared
0
878,887
Distance Traveled
810,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,046
767
58
3
0
289,160
2
W
Achilles
12,674
746
49
3
0
321,516
0
L
Sun Wukong
11,598
682
36
2
0
286,632
0
W
Cabrakan
13,066
769
52
3
0
286,493
3
L
Ymir
10,702
630
70
4
0
234,363
3
W
Merlin
12,661
745
75
4
0
270,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role