Player Matchup

Scylla
Scylla
Axinatr
Scylla
Level 16
God Stats
3W - 2L
1,670 SR
Queue Stats
13W - 19L
1,305 Elo+
Party 2
Ymir
Ymir
Indemiks
Ymir
Level 14
God Stats
8W - 12L
1,321 SR
Queue Stats
16W - 19L
1,307 Elo+
Party 2
Medusa
Medusa
TBEGoodwills
Medusa
Level 17
God Stats
4W - 3L
1,670 SR
Queue Stats
14W - 11L
1,579 Elo+
Party 2
Fenrir
Fenrir
Vxxshi
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Anhur
Anhur
iTz_CoreJJ
Anhur
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 16L
1,209 Elo+
Solo
Team Averages
Level 12
1,532 SR
1,380 Elo+

VS

Team Averages
Level 17
1,588 SR
1,404 Elo+
Nemesis
Nemesis
EnrMar17
Nemesis
Level 28
God Stats
41W - 27L
1,633 SR
Queue Stats
76W - 44L
1,542 Elo+
Solo
Achilles
Achilles
Flame Lavaka
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,394 Elo+
Party 3
Sun Wukong
Sun Wukong
ItsCat7w7
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
MattDaddy94
Sylvanus
Level 25
God Stats
10W - 4L
1,806 SR
Queue Stats
96W - 119L
1,277 Elo+
Party 3
Anhur
Anhur
ZeRu5
Anhur
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
16W - 24L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axinatr
Scylla
20
5 / 5 / 42
13,975
1,075
22,229
11,955
4,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
20
7 / 1 / 40
14,829
1,141
20,009
20,536
23,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
25 / 6 / 23
16,862
1,297
50,286
20,989
8,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Vxxshi
Fenrir
20
3 / 5 / 31
13,471
1,036
12,487
20,435
14,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
20
19 / 7 / 25
15,968
1,228
37,884
18,356
8,090
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EnrMar17
Nemesis
20
15 / 7 / 6
16,646
1,280
29,869
25,016
13,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Flame Lavaka
Achilles
20
3 / 11 / 14
13,402
1,031
14,918
37,655
42,930
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
ItsCat7w7
Sun Wukong
19
1 / 14 / 13
12,424
956
11,565
28,324
29,586
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
MattDaddy94
Sylvanus
19
1 / 11 / 10
12,861
989
9,918
32,005
34,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
ZeRu5
Anhur
19
4 / 16 / 8
13,451
1,035
16,365
29,177
15,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

220
Kill Participation
75
59
Kills
24
24
Deaths
59
161
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
Axinatr
Scylla
5
5
42
5.2
L
Nemesis
EnrMar17
Nemesis
15
7
6
2.57
L
Achilles
Flame Lavaka
Achilles
3
11
14
0.91
W
Ymir
7
1
40
27
L
Sun Wukong
ItsCat7w7
Sun Wukong
1
14
13
0.54
L
Sylvanus
MattDaddy94
Sylvanus
1
11
10
0.55
W
Medusa
25
6
23
6.08
W
Fenrir
Vxxshi
Fenrir
3
5
31
3.7
L
Anhur
ZeRu5
Anhur
4
16
8
0.5
W
Anhur
19
7
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,895
Damage
82,635
92,271
Taken
152,177
59,157
Mitigated
135,631
14,808
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Axinatr
Scylla
22,229
2,922
0
402
11,955
4,627
0
1,777
10,178
32,656
0
L
Nemesis
EnrMar17
Nemesis
29,869
19,312
0
4,123
25,016
13,508
0
5,556
19,460
0
44,840
L
Achilles
Flame Lavaka
Achilles
14,918
6,883
0
2,713
37,655
42,930
0
11,125
26,530
438
34,324
W
Ymir
20,009
3,761
822
1,008
20,536
23,727
0
2,399
18,137
34,930
0
L
Sun Wukong
ItsCat7w7
Sun Wukong
11,565
3,588
0
166
28,324
29,586
0
8,609
19,715
0
30,106
L
Sylvanus
MattDaddy94
Sylvanus
9,918
1,790
5,745
4,207
32,005
34,126
0
9,463
22,542
16,553
0
W
Medusa
50,286
39,215
52
6,997
20,989
8,034
0
1,983
19,006
0
68,290
W
Fenrir
Vxxshi
Fenrir
12,487
6,710
0
1,560
20,435
14,679
0
2,180
18,255
0
25,957
L
Anhur
ZeRu5
Anhur
16,365
9,339
0
1,386
29,177
15,481
0
7,485
21,692
0
50,145
W
Anhur
37,884
24,372
0
3,967
18,356
8,090
0
1,996
16,360
0
61,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,105
Gold Earned
68,784
168
Minions Killed
179
3
Camps Cleared
6
1,115,880
Distance Traveled
1,135,831
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,975
1,075
32
2
0
213,356
0
L
Nemesis
16,646
1,280
19
1
5
289,906
0
L
Achilles
13,402
1,031
50
4
0
241,082
1
W
Ymir
14,829
1,141
32
2
0
255,531
0
L
Sun Wukong
12,424
956
30
2
0
214,678
1
L
Sylvanus
12,861
989
19
1
0
205,086
1
W
Medusa
16,862
1,297
35
3
2
215,313
0
W
Fenrir
13,471
1,036
19
1
1
247,056
0
L
Anhur
13,451
1,035
61
5
1
185,079
0
W
Anhur
15,968
1,228
50
4
0
184,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role