Player Matchup

Neith
Neith
BlaZynG
Neith
Level 12
God Stats
4W - 10L
1,288 SR
Queue Stats
7W - 14L
1,285 Elo+
Party 2
Zeus
Zeus
QueeNMuFFLiPZ
Zeus
Level 28
God Stats
41W - 50L
1,364 SR
Queue Stats
45W - 58L
1,303 Elo+
Party 2
Fenrir
Fenrir
WellDressedBaby
Fenrir
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 40L
1,170 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,252 Elo+

VS

Team Averages
Level 67
1,553 SR
1,298 Elo+
Hel
Hel
HulkSmash082849
Hel
Level 28
God Stats
3W - 4L
1,789 SR
Queue Stats
275W - 333L
1,259 Elo+
Party 1
Loki
Loki
SlowScopeRece
Loki
Level 67
God Stats
11W - 5L
1,471 SR
Queue Stats
532W - 582L
1,376 Elo+
Party 1
Vamana
Vamana
VeteranoPro1724
Vamana
Level 107
God Stats
2W - 2L
1,398 SR
Queue Stats
21W - 25L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlaZynG
Neith
12
6 / 6 / 4
10,113
778
8,510
10,635
3,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 9
9,557
735
9,499
9,161
2,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 8 / 5
10,012
770
6,066
11,631
4,318
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 10
9,266
713
3,680
8,058
2,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 12
9,908
762
4,105
7,497
2,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
16 / 4 / 4
12,131
933
13,655
14,197
8,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
20
21
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
BlaZynG
Neith
6
6
4
1.33
W
2
6
10
1.17
L
3
7
9
1.07
W
2
5
12
1.6
W
16
4
4
4.5
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
21,440
31,427
Taken
29,752
10,856
Mitigated
12,529
4,911
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BlaZynG
Neith
8,510
4,557
294
1,911
10,635
3,912
408
1,791
8,844
0
34,078
W
3,680
265
2,196
1,713
8,058
2,361
254
2,859
5,199
14,407
0
L
9,499
1,215
325
689
9,161
2,626
484
1,539
7,622
30,755
0
W
4,105
1,354
0
795
7,497
2,033
534
1,242
6,255
0
23,183
W
13,655
6,114
330
3,320
14,197
8,135
555
5,478
8,719
3,140
33,094
L
6,066
2,674
0
1,692
11,631
4,318
0
1,888
9,743
0
19,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
31,305
135
Minions Killed
116
0
Camps Cleared
0
599,630
Distance Traveled
689,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,113
778
45
3
0
206,304
3
W
Hel
9,266
713
24
2
0
219,976
0
L
Zeus
9,557
735
56
4
0
178,776
0
W
Loki
9,908
762
39
3
0
226,070
0
W
Vamana
12,131
933
53
4
0
242,956
0
L
Fenrir
10,012
770
34
3
0
214,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role