Player Matchup

Poseidon
Poseidon
AP134
Poseidon
Level 26
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 3L
1,067 Elo+
Party 1
Ravana
Ravana
FunkGoat
Ravana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 24L
1,323 Elo+
Party 1
Da Ji
Da Ji
Trenzend
Da Ji
Level 9
God Stats
3W - 2L
1,204 SR
Queue Stats
107W - 56L
1,380 Elo+
Solo
Fenrir
Fenrir
lebronslongjohn
Fenrir
Level 2
God Stats
0W - 3L
1,214 SR
Queue Stats
4W - 7L
1,067 Elo+
Party 1
Artemis
Artemis
peachlul
Artemis
Level 7
God Stats
1W - 3L
1,428 SR
Queue Stats
33W - 24L
1,323 Elo+
Party 1
Team Averages
Level 12
1,312 SR
1,232 Elo+

VS

Team Averages
Level 40
1,266 SR
1,283 Elo+
Janus
Janus
IDivinePeaceI
Janus
Level 149
God Stats
3W - 2L
1,293 SR
Queue Stats
61W - 44L
1,523 Elo+
Party 3
Sun Wukong
Sun Wukong
LuisGZM25
Sun Wukong
Level 8
God Stats
54W - 59L
1,094 SR
Queue Stats
189W - 234L
1,045 Elo+
Party 2
Kuzenbo
Kuzenbo
Luismi14
Kuzenbo
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ShdowWarrior21
Hou Yi
Level 15
God Stats
10W - 10L
1,160 SR
Queue Stats
77W - 78L
1,175 Elo+
Party 3
Bakasura
Bakasura
spiffyjohnn
Bakasura
Level 24
God Stats
16W - 17L
1,283 SR
Queue Stats
155W - 141L
1,175 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AP134
Poseidon
14
1 / 7 / 5
9,449
394
5,400
14,462
7,287
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
FunkGoat
Ravana
15
2 / 8 / 2
9,733
406
7,741
16,261
7,824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Trenzend
Da Ji
20
11 / 7 / 3
14,321
597
15,865
17,437
8,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 8 / 6
10,609
442
4,558
16,674
5,651
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
peachlul
Artemis
16
9 / 10 / 1
10,848
452
17,530
16,375
5,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 18
14,440
602
21,593
13,396
4,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LuisGZM25
Sun Wukong
16
2 / 5 / 10
11,280
470
6,501
13,368
12,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Luismi14
Kuzenbo
12
1 / 10 / 2
9,077
378
1,901
13,476
14,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
11 / 1 / 17
13,786
574
14,327
15,462
5,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
spiffyjohnn
Bakasura
18
13 / 6 / 13
13,520
563
16,389
16,488
7,116
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
27
Kills
40
40
Deaths
27
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AP134
Poseidon
1
7
5
0.5
L
Ravana
FunkGoat
Ravana
2
8
2
0.38
W
13
5
18
4.4
W
Sun Wukong
LuisGZM25
Sun Wukong
2
5
10
1.4
W
Kuzenbo
Luismi14
Kuzenbo
1
10
2
0.2
W
11
1
17
19.5
L
Da Ji
Trenzend
Da Ji
11
7
3
1.79
L
4
8
6
0.88
L
Artemis
peachlul
Artemis
9
10
1
0.95
W
Bakasura
spiffyjohnn
Bakasura
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,094
Damage
60,711
81,209
Taken
72,190
34,634
Mitigated
45,024
11,321
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AP134
Poseidon
5,400
666
438
990
14,462
7,287
388
6,684
7,491
48,195
0
L
Ravana
FunkGoat
Ravana
7,741
2,133
0
2,187
16,261
7,824
39
4,073
11,731
0
40,204
W
21,593
1,525
0
1,802
13,396
4,952
1,194
1,503
11,893
95,091
0
W
Sun Wukong
LuisGZM25
Sun Wukong
6,501
2,288
0
1,039
13,368
12,846
857
627
12,741
0
53,297
W
Kuzenbo
Luismi14
Kuzenbo
1,901
862
0
92
13,476
14,346
486
420
13,056
3,448
957
W
14,327
5,759
0
1,946
15,462
5,764
6,924
2,189
13,273
0
61,935
L
Da Ji
Trenzend
Da Ji
15,865
3,895
0
4,749
17,437
8,006
0
4,651
12,576
0
103,052
L
4,558
1,907
0
2,140
16,674
5,651
0
3,396
12,963
0
31,738
L
Artemis
peachlul
Artemis
17,530
13,201
0
817
16,375
5,866
678
3,953
11,883
0
63,927
W
Bakasura
spiffyjohnn
Bakasura
16,389
11,128
0
4,454
16,488
7,116
4,283
661
15,827
0
49,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
62,103
415
Minions Killed
423
0
Camps Cleared
0
1,854,597
Distance Traveled
2,174,984
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,449
394
64
3
0
323,436
0
L
Ravana
9,733
406
74
3
0
377,887
3
W
Janus
14,440
602
173
7
0
438,466
2
W
Sun Wukong
11,280
470
77
3
0
430,739
2
W
Kuzenbo
9,077
378
11
0
0
352,249
0
W
Hou Yi
13,786
574
68
3
0
463,921
4
L
Da Ji
14,321
597
147
6
0
384,653
0
L
Fenrir
10,609
442
40
2
0
426,612
5
L
Artemis
10,848
452
90
4
0
342,009
1
W
Bakasura
13,520
563
94
4
0
489,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role