Player Matchup

Bacchus
Bacchus
Bleurred
Bacchus
Level 36
God Stats
2W - 0L
1,516 SR
Queue Stats
4W - 3L
1,847 Elo+
Party 2
Ao Kuang
Ao Kuang
ClapTheseCheeks
Ao Kuang
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 0L
1,847 Elo+
Party 2
Merlin
Merlin
Euralien
Merlin
Level 27
God Stats
8W - 6L
1,308 SR
Queue Stats
69W - 52L
1,624 Elo+
Solo
Cernunnos
Cernunnos
TGLAaronLord
Cernunnos
Level 14
God Stats
3W - 0L
1,827 SR
Queue Stats
10W - 1L
1,847 Elo+
Party 2
Chaac
Chaac
Вагинoносец
Chaac
Level 18
God Stats
34W - 26L
1,667 SR
Queue Stats
55W - 45L
1,641 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,761 Elo+

VS

Team Averages
Level 22
1,673 SR
1,628 Elo+
Xbalanque
Xbalanque
Smolden
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 39L
1,721 Elo+
Solo
Izanami
Izanami
Tae3
Izanami
Level 18
God Stats
28W - 17L
1,677 SR
Queue Stats
75W - 73L
1,710 Elo+
Solo
Vulcan
Vulcan
TomaNaTromba
Vulcan
Level 26
God Stats
0W - 1L
1,847 SR
Queue Stats
60W - 49L
1,634 Elo+
Party 1
Hercules
Hercules
alpcan83
Hercules
Level 12
God Stats
2W - 1L
1,843 SR
Queue Stats
5W - 6L
1,447 Elo+
Solo
Merlin
Merlin
amigodovirgemlol
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bleurred
Bacchus
19
2 / 6 / 6
12,282
424
4,925
23,785
24,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
20
8 / 8 / 8
15,039
519
17,429
27,780
10,840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Euralien
Merlin
20
19 / 5 / 8
18,463
637
33,140
18,022
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
TGLAaronLord
Cernunnos
20
3 / 10 / 7
13,598
469
15,838
19,344
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 5
16,743
577
20,751
30,371
33,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Smolden
Xbalanque
20
16 / 2 / 9
18,638
643
37,346
21,217
9,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Tae3
Izanami
20
7 / 5 / 9
17,464
602
22,921
24,781
15,299
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
3 / 8 / 7
14,621
504
16,177
20,204
8,205
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
alpcan83
Hercules
19
3 / 5 / 13
13,457
464
6,753
21,467
22,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 17 / 4
14,249
491
9,381
22,696
8,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
77
37
Kills
35
35
Deaths
37
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bleurred
Bacchus
2
6
6
0.83
W
Ao Kuang
8
8
8
1.5
W
Merlin
Euralien
Merlin
19
5
8
4.6
L
Xbalanque
Smolden
Xbalanque
16
2
9
10.25
W
Cernunnos
TGLAaronLord
Cernunnos
3
10
7
0.65
L
Izanami
Tae3
Izanami
7
5
9
2.3
L
Vulcan
3
8
7
0.81
L
Hercules
alpcan83
Hercules
3
5
13
1.9
L
6
17
4
0.47
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,083
Damage
92,578
119,302
Taken
110,365
83,670
Mitigated
63,188
36,241
Healing
28,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bleurred
Bacchus
4,925
87
537
4,443
23,785
24,220
394
3,427
20,358
42,355
0
W
Ao Kuang
17,429
3,950
111
10,846
27,780
10,840
1,012
6,431
21,349
109,262
0
W
Merlin
Euralien
Merlin
33,140
2,849
0
3,689
18,022
7,822
1,095
4,910
13,112
151,406
0
L
Xbalanque
Smolden
Xbalanque
37,346
26,065
0
12,033
21,217
9,194
1,015
6,578
14,639
0
168,857
W
Cernunnos
TGLAaronLord
Cernunnos
15,838
4,935
0
1,262
19,344
7,328
1,313
5,321
14,023
0
104,457
L
Izanami
Tae3
Izanami
22,921
15,546
0
9,750
24,781
15,299
1,832
9,849
14,932
0
144,585
L
Vulcan
16,177
5,111
0
3,063
20,204
8,205
0
11,052
9,152
98,108
0
L
Hercules
alpcan83
Hercules
6,753
2,383
0
2,798
21,467
22,064
175
11,437
10,030
0
54,095
L
9,381
700
0
1,020
22,696
8,426
0
16,578
6,118
60,843
0
W
20,751
5,941
0
15,353
30,371
33,460
3,073
5,469
24,902
0
137,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,125
Gold Earned
78,429
781
Minions Killed
780
0
Camps Cleared
0
2,530,494
Distance Traveled
2,493,995
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,282
424
48
2
0
554,273
6
W
Ao Kuang
15,039
519
139
5
0
525,641
1
W
Merlin
18,463
637
231
8
0
437,518
11
L
Xbalanque
18,638
643
211
7
0
521,463
11
W
Cernunnos
13,598
469
144
5
0
480,452
3
L
Izanami
17,464
602
254
9
0
485,993
4
L
Vulcan
14,621
504
127
4
0
538,791
1
L
Hercules
13,457
464
76
3
0
529,280
10
L
Merlin
14,249
491
112
4
0
418,468
0
W
Chaac
16,743
577
219
8
0
532,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role