Player Matchup

Arachne
Arachne
Nhogg
Arachne
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 76L
1,362 Elo+
Party 1
Sol
Sol
Razenkage
Sol
Level 100
God Stats
1W - 1L
1,733 SR
Queue Stats
36W - 41L
1,505 Elo+
Party 1
Cerberus
Cerberus
tnoyes30
Cerberus
Level 13
God Stats
1W - 6L
1,248 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 1
Team Averages
Level 77
1,494 SR
1,380 Elo+

VS

Team Averages
Level 56
1,597 SR
1,549 Elo+
Hel
Hel
Florinâ
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Heimdallr
Heimdallr
Jordiokpro
Heimdallr
Level 129
God Stats
7W - 2L
1,791 SR
Queue Stats
14W - 10L
1,572 Elo+
Party 2
Ymir
Ymir
MrShadow12AMA
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nhogg
Arachne
12
6 / 8 / 3
11,104
740
11,018
14,643
5,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 3
10,031
669
13,714
12,052
3,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
tnoyes30
Cerberus
10
0 / 5 / 7
9,587
639
5,165
16,261
8,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 8
10,074
672
7,586
12,485
7,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Jordiokpro
Heimdallr
16
15 / 3 / 4
13,229
882
24,553
14,586
5,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 15
10,716
714
2,865
12,586
10,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
20
20
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
W
Heimdallr
Jordiokpro
Heimdallr
15
3
4
5.67
W
2
1
15
9.5
L
Arachne
Nhogg
Arachne
6
8
3
0.94
L
4
7
3
0.79
L
Cerberus
tnoyes30
Cerberus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
35,004
42,956
Taken
39,657
17,002
Mitigated
23,249
9,732
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,586
1,143
1,110
2,727
12,485
7,144
390
4,263
8,222
31,805
0
W
Heimdallr
Jordiokpro
Heimdallr
24,553
13,804
0
2,756
14,586
5,463
2,097
7,252
7,334
0
72,328
W
2,865
251
0
0
12,586
10,642
229
7,390
5,196
19,487
0
L
Arachne
Nhogg
Arachne
11,018
7,133
0
4,325
14,643
5,273
0
4,226
10,417
0
32,990
L
13,714
3,471
0
3,631
12,052
3,589
0
2,002
10,050
48,781
0
L
Cerberus
tnoyes30
Cerberus
5,165
245
0
1,776
16,261
8,140
0
4,267
11,994
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
34,019
156
Minions Killed
200
0
Camps Cleared
0
853,611
Distance Traveled
793,120
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,074
672
49
3
0
255,562
2
W
Heimdallr
13,229
882
106
7
0
262,179
1
W
Ymir
10,716
714
45
3
0
275,379
0
L
Arachne
11,104
740
49
3
0
320,117
2
L
Sol
10,031
669
67
4
0
272,593
3
L
Cerberus
9,587
639
40
3
0
260,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role