Player Matchup

Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Craystrider
Merlin
Level 87
God Stats
20W - 31L
1,487 SR
Queue Stats
208W - 286L
1,192 Elo+
Solo
Arachne
Arachne
nikezjordan
Arachne
Level 35
God Stats
38W - 46L
1,483 SR
Queue Stats
71W - 98L
1,229 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,307 Elo+

VS

Team Averages
Level 60
1,374 SR
1,026 Elo+
Jing Wei
Jing Wei
ChymicalMystick
Jing Wei
Level 31
God Stats
5W - 14L
1,306 SR
Queue Stats
6W - 23L
914 Elo+
Party 1
Yemoja
Yemoja
Orions_Link
Yemoja
Level 109
God Stats
40W - 46L
1,477 SR
Queue Stats
165W - 241L
1,292 Elo+
Solo
Merlin
Merlin
VultureQueen
Merlin
Level 39
God Stats
0W - 2L
1,340 SR
Queue Stats
4W - 21L
873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 6
11,729
733
11,309
8,131
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
3 / 0 / 12
11,012
688
10,791
7,658
5,999
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
nikezjordan
Arachne
12
8 / 7 / 6
11,389
712
13,406
17,046
5,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 8 / 4
9,349
584
5,275
14,672
4,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
4 / 3 / 3
10,559
660
8,493
11,550
4,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
10
2 / 8 / 2
9,327
583
5,591
15,546
5,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
7
7
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
L
Jing Wei
1
8
4
0.38
W
Merlin
3
0
12
9
L
Yemoja
4
3
3
1.83
L
Merlin
2
8
2
0.38
W
Arachne
nikezjordan
Arachne
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
19,359
32,835
Taken
41,768
14,484
Mitigated
14,412
9,792
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,309
4,682
135
3,012
8,131
2,868
920
3,823
3,896
0
54,381
L
Jing Wei
5,275
3,527
0
860
14,672
4,406
455
3,298
11,374
0
25,016
W
Merlin
10,791
353
0
717
7,658
5,999
673
4,552
3,106
45,792
0
L
Yemoja
8,493
509
1,235
336
11,550
4,849
0
2,170
9,380
30,073
0
L
Merlin
5,591
631
222
2,147
15,546
5,157
308
5,363
10,183
33,098
0
W
Arachne
nikezjordan
Arachne
13,406
10,637
261
5,667
17,046
5,617
0
6,338
8,885
0
27,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
29,235
181
Minions Killed
152
0
Camps Cleared
0
895,038
Distance Traveled
715,293
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,729
733
85
5
0
276,732
1
L
Jing Wei
9,349
584
47
3
0
255,045
0
W
Merlin
11,012
688
71
4
0
301,665
6
L
Yemoja
10,559
660
42
3
0
235,058
4
L
Merlin
9,327
583
63
4
0
225,190
1
W
Arachne
11,389
712
25
2
0
316,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role